A Year in Review [2018]

Hi all! Welcome to the second year-end edition of Games with Coffee! It’s December 31st; the final day of 2018 and what a year it has been folks. Much has happened in the span of twelve months since I wrote my Year in Review, so I’ll do my best to condense the highlights. So, let’s begin where all years and stories begin:

At the beginning.


January

Probably the biggest, most important thing that happened this year was the fact that I became a father on Friday January 12th, 2018, at 8:02 pm. Yes, on that day, yours truly became a Mature, Distinguished Gamer Dad to a baby boy name Arjun Ryan Cheddi. A couple of fun facts about my little guy’s entry into the world:

  • He was born in the middle of a really bad storm: it started with regular rain and as the temperature plummeted, the rain turned into freezing rain and finally into snow. By the time we rolled into the hospital at about six pm or so, we were already at three inches of snow and counting.
  • From the time my wife went into contractions to the time he came out: almost six hours. He wanted out really quickly.
  • Speaking of which, between the first examination when we arrived at the hospital and the second, he went from head first to feet first (breach) and facilitated the need for a C-section. The surgery was the scariest moment of my life.
  • He was born weighing four and a half pounds; grossly underweight. The medical team taking care of us at the time put him in the NICU and spammed Cure (AKA IV needles and formula) to get him back to a proper weight. We spent two or so nights at the hospital, but I swear it felt like months…

I joined Twitter earlier and posted some of my exploits when my little buddy was born. The reception I’ve received was wonderful and I thank each and every one of you for making the wait much more bearable. Another thank you goes to Nintendo and the Switch. Super Mario Odyssey and Legend of Zelda: Breath of the Wild both made things much more bearable as the wife and I waited to see how our son would be fairing.

The first few nights after becoming parents were hard on both of us, but luckily my in-laws let us stay at their place while we got our bearings straight and while my wife recovered from the surgery. We spent the better part of three months there and a lot of other important things happened during that time.

Another great thing that happened was that Games with Coffee received its first award! So that was also quite wild! I have to give a shout out to YahariBento for the nom; hope you’re doing well buddy!


February

February was the month where I participated in my first blogging collaboration! Ian from Adventure Rules held a Valentines day collab, where myself and nineteen other bloggers signed up to be randomly assigned another blogger, read their blog and talk about the wonderful things that they write about. What I loved about this was that it wasn’t limited to just gaming; this event brought out all kinds of writers writing about all kinds of subjects.

Case in point, I wrote a post about my secret Valentine, Debi from Womb 2 Cradle n’ Beyond! Her blog talked about her struggles with conception before giving birth to twins. She continues to write about her experiences with her new children and provides little hacks and such to make the parenthood job a lot easier. Hope you’re doing well Debi!

February was also a big milestone for me as I signed up to become The Hyperactive Coffee Mage on The Well Red Mage!

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My first post would not debut until April, but joining this group at the time I did changed my life for the better. It was here, hanging out with the Mages and Warriors of Light on the Discord Mage Chat that I truly understood what community meant. Beyond video games, we talked about family, friendships, work and other important discussions. Red Mage and I have had a few personal discussions about parenthood when I first signed up that I truly and wholeheartedly appreciated from him. So thanks fearless leader, let’s make 2019 truly magical!


March

Work-wise, March was the start of how things could get extremely busy extremely fast, especially when you’re down a team member. Balancing this, writing on my blog, starting up as a Mage, being a part of a clan in Clash Royale, my Quest and being a dad to my almost three month old son at the time was truly a test of how to prioritize my time.

Sadly, I didn’t really pass it. I got booted off my old Clash clan, but joined another one shortly after learning that a good deal of co-workers were on a clan of their own. I stayed there for some time, until the new overhaul came into effect, but I’ll get into that a little later.

Also, I had to give up most, if not all of my Quest resolutions that I worked tirelessly on back in December. That stung the most. The important thing here was that I learned that I needed to reduce my priorities and be more flexible to change. I was supposed to write a post about this, but… Well, let’s just say that parenthood makes you forget about things until the last minute (ie. now for instance!).

This wouldn’t be the first time that the ebbs and flows of my work would affect my life. To be honest though, I enjoy it. I love what I currently do at my job. I feel that I’m thriving better here than I ever had at any other job prior to this one, so I’m super thankful to work where I am today. I’m also happy to say that having a beginner’s mindset throughout this time has helped me out tremendously. I recommend taking a look at that link if you’re having a hard time at work.


April

A quarter of the way through. April was a busy time for me. My wife, my son and I recently resettled back into our house and set up a night time routine for the little guy which was definitely starting to work well.

I also celebrated my blog’s first anniversary by starting up a brand-new feature: Beans and Screens! It’s an ongoing series set in a talk-show format where I interview guests and let me tell you, it’s a lot of fun to do! My first guest was my alter-ego, The Hyperactive Coffee Mage, who actually interviewed me! I shared a couple of things about myself that I’d normally not share to others outside the Internet. You can check it out here.

Along with that was the debut post on TWRM! My first long-form review was about Sonic the Hedgehog 2 for the Game Gear and I had so much fun writing that up!

I also continued my write ups about my experiences with Path of Exile. I really like this game, the only problem I had was getting time to play it. Unfortunately, Part 6 is the last one I’ll be doing for some time until I get more of an opportunity to play and write about this massive game. Fortunately though, PoE is coming to PlayStation 4, so there’s something to look forward to!

Finally (and this is most important), I picked up and started playing God of War for the PS4. I didn’t know it then, but this game would mean so much to me when I finished playing it.


May

May was a very sad time for my family. My wife’s grandmother, her Aaje, passed away after a short bout of cancer. She had health problems earlier in the year, but they didn’t exacerbate until closer to the end of the month. On May 28th, she passed away, but she was able to pass peacefully with her dying wish fulfilled: to live long enough to see her great-grandson, AKA my little guy.

I used several examples from gaming to help cope with this loss, as I discussed here. I was very sad when she passed; she considered me her grandson, despite me only being related to her through marriage.

May was also the month where a huge Clash Royale overhaul happened. Gone were the old Clan Crown Chest (say that three times fast) events. What replaced it were Clan Wars. Basically, it’s a new mode that encourages participation and teamwork from all members of a clan. There are two phases to a war. Phase one is the Collection Day, where clan mates participate in battles to collect Clan Cards. Winning battles nets you more cards for the clan. Phase two is the War Day, where five clans battle one another using the cards they’ve collected in the Collection Day phase to gain victory medals. This is where teamwork within your clan is paramount as you work with your clan mates in practice battles to determine the optimal deck to go into your final battle with.

The more medals won, the higher your clan’s rank at the end of the war. At the end of the war, Clan War Trophies are awarded, similarly to regular ladder battle Trophies. First place earns 100 trophies while last place loses 100. It’s a dynamic, exciting way to interact with the clan and makes working with a clan more meaningful. It was here in this month, after being kicked out from my latest clan that I joined the Pantheon – a group of ten clans. I started in one and then transferred to my current clan, aptly called KRATOS. Honestly, they’re the best bunch of clan mates I’ve ever had the pleasure of battling with!


June

Halfway into the year, June turned into one of the busiest months of this year. Work was ramping up and I participated in a new collaboration with the Mages, where I listed the top seven best PlayStation (PSX) games! I followed up with seven other PlayStation Hidden Gems to compliment this list! Check it here!

I also had the pleasure of having a massive discussion with the Hopeful Sega Mage (Previously known as the Hopeful Handheld Mage) about the upcoming Sega Ages collection! It was a fun talk between the two of us that you can take a look at here.

June was also the month when I finished playing God of War. It was the first game that I’ve beaten since I became a father and I felt profoundly changed by it, thanks to the interactions between Kratos and Atreus.


July

July marked the half year we’ve had our little buddy in our life. It also marked my 31st year on this plane of existence. I celebrated both of these milestones by getting my first tattoo:

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This design was special to me for several reasons: The Hylian Shield from Ocarina of Time was my favourite shield design from the games and I’ve always wanted it on my arm. It represents my desire to protect the people important to me. Along the edges on the top though, I put two other things on it: My son’s name in Norse Runes and his birthdate in Roman numerals. I was inspired to use the Norse runes by God of War and its take on fatherhood, while the numerals were an awesome take on immortalizing the date of my son’s birth. I have to shout out to my tattoo artist, Steve from KLA Ink for putting this together for me!

Meanwhile, July remained to be a busy, busy month. I wrote a review for one of my favourite games on the PlayStation: Alundra! I also had a few interviews on Beans and Screens featuring Link and Zelda from Breath of the Wild and with my good buddy and fellow mage, Daniel Flatt, the Mail Order Ninja Mage! Both were great interviews!

And finally, July saw the release of a new fanfiction: The Legend of Zelda: Black and White! I’ve written up both parts one and two and they were inspired by the Noire TWRM Radio mix! Check out both and stay tuned for further installments!


August

August was the least active this blog has ever been since its inception. I joined in on two collaborations: one was the Writer’s Raid by NekoJonez, a really good friend I’ve gotten to know quite well throughout the year. The second was the massive Games that Define Us headed by Matthew from Normal Happenings. Both of those released in November, but I was hard at work at writing those up.

I also put up my latest long-form #magecrit of Soul Blade, one of my favourite fighting games for the PlayStation. Check it out here!

August was also the month when my little guy used rolling as his primary mode of transportation. He would roll around until he got stuck, roll onto his stomach and then rotate until he finds a direction he wants to roll in. He was basically Tank Baby and it was so cute!


September

Both August and September were busy months, with September being the busiest, at least in terms of work. My job kept me busy in the summer months leading into fall and winter. Coupled with the fact that I was knee-deep in collaboration work I was left with little time to write on my own blog. I did end up catching up on a lot of great games I picked up from April onward, like Octopath Traveller on my birthday, Splattoon 2, Stardew Valley and Shovel Knight, Mega Man X Legacy Collection and others. September was a hardcore month for me in terms of getting games completed! This also included Tomb Raider Anniversary, which was my entry for the Writer’s Raid collaboration.

The biggest contribution for September was the Hyper-Ninja God of War Spoiler-Filled Discussion! Truthfully, this was supposed to go out since July, but I procrastinated with posting it. Nevertheless, this was a doozy of a post and filled to the brim with spoilers from the game, go check it out (if you’ve beaten it, of course!)

Last but not least, I was a guest on a podcast! Specifically Mage Cast by the Well Red Mage. Myself, Red and our musical jazz master of a mage, The ABXY Mage discussed Earthbound in its entirety and I learned a few things about the game during our discussion that I’ve never realized or overlooked in its entirety! Go check it out!


October

October was my half-assed attempt to catch up. I did end up writing up a post on Pokemon and growing up with the series. That brought up a lot of good memories with my brother and best friend Anto as I was writing it.

On top of that, I (in my infinite wisdom) decided I wasn’t busy enough, so I tackled a review of a game I’ve never played before: Another World for the Nintendo Switch. Easily the fastest review I’ve ever written on TWRM, I had to say, I really enjoyed playing the game! It has a definite impact long after you’ve beaten it; in fact, I’m still thinking about it right now…

October was also the month that I took my first family vacation. My little buddy really liked Jamaica. It was also very relaxing for myself as I got in some good writing, the aforementioned Another World review included.


November

And here we have the biggest, busiest month of this year. November saw the release of The Games That Define Us: a collaboration of over thirty bloggers who each shared a game that truly impacted their lives for the better. Working with these individuals was a true, true blessing, similar to that of working with the Mages. These pieces need, NEED to be read! In fact, I have to declare that The Games That Define Us is the collaboration that defines 2018 in general. Gamers of all shapes, sizes, nationalities, genders and backgrounds coming together in the spirit of harmony and community to share their feelings on the games that truly helped them be their best selves.

If you guys from TGTDU are reading this, I love you all! I can’t wait to work with you guys again in some way, shape or form!

By the way, my contribution was no big deal compared to the others. The Game That Defined Me was, of course, Final Fantasy VII. But the thing is, it’s only one of four other games that define who I am as a person. I’ll be writing about these other three games in follow up posts throughout next year!

The next collab released was the Writer’s Raid by my good friend NekoJonez. He got together a crack team of writers, including my good friend, the ABXY Mage and we shared our thoughts about the venerable gaming icon, Lara Croft, and the games that she starred in. My contributions included the Legacy of Lara Croft, spanning from the original Tomb Raider and beyond and an Espresso Shot Review of Tomb Raider Anniversary. Go read these and then head to the hub to read up on other entries!

Baby-wise, this was the month where my little warrior child transitioned from rolling to army crawling. All I needed now was a baby-sized Sneaking Suit, a bandanna and a cardboard box and I would have a mini Snake.

*looks up baby-sized Sneaking Suits on Google*

November also saw my return to Mage Cast, along with The Mail Order Ninja Mage, Daniel Flatt as we three mages talked about (arguably) the greatest Zelda game ever: Zelda II Breath of the Wild. This was a fun podcast to record and even more fun to listen to at the end of the day, so go listen to it. Like, right now! Do it!

And finally, I helped usher in a new age of TWRM in the form of Instagram. Yes! Yours truly is the administrator for the The Well Red Mage’s Instagram account! The plan is to regularly post thrice a week with content featuring our Mages, our content and what we’re all playing over the weekend.


December

Alas, from the end of November into December started the biggest and maddest rush for work yet. It was year end for most companies and that meant lots and lots of requests to get things finished so that people can get paid. This, coupled with new jobs and such put a real damper in write ups for the blog, here or otherwise. It also killed any chance I had to complete any stories that I’ve either been working on during the year or have started back in summer.

With collaborations, trying to catch up with my own content, keeping up with the massive workload and making sure I had enough room for family time, it then occurred to me that I evidently took on more than I could chew. Thus, I’ve made the decision to lay off a bit on collaborations and posting on the blog altogether until after March of 2019. I want to focus a bit on getting some content prepared ahead of time and to get some headway with my stories. I promised myself I’d get my Final Fantasy VII-inspired Sonic story finished and I’m gonna make do on it, somehow.

In the meantime, I finished up my second annual Last Minute Christmas Guide, split into two lists. These gifts are good suggestions for the new year as well, so go check them out if you ever need gift ideas for someone next year!

And as of now, my little Arjun has three whole teeth and is crawling like a cute little boss. My god, he’s gonna be a year old in two weeks time! It’s gonna be amazing to see this little kid grow. It’s like my love for that mini-me grows every second of every day.

Fatherhood has, so far, been the most rewarding thing to happen to me and it’s something I’m determined not to take for granted.

Which now leads to today. As I said earlier, I’m now on hiatus from today up until March 1st. My hiatus might be longer, depending on the rhythm I’m on during my time off, but I’ll keep everyone posted. I’ll still be working the TWRM Instagram account and promoting content on Twitter and such, but you won’t hear from me for a bit.

As for what to expect for next year, definitely more Espresso Shot Reviews. I’ve had a blast playing tons of games (my latest obsession is Smash Bros. Ultimate!) and I want to get into the groove of reviewing games. It’s quite fun actually!

More Beans and Screens are upcoming! I have some interviews secured and with the time off, I should be able to get some solid Q & A’s in.

More personal stories! Maybe! I’m still debating it actually. *Grins*

More music posts!

Definitely more advice columns! Living as a Mature, Distinguished Gamer is not an easy path to live, but I’m hoping to share some advice for those who want to walk that path.

Most importantly, more actual stories. I want to fully finish, edit and post up the first part of my FFVII/Sonic fanfiction this year. The title: Mobius VII: Escape from the City. This has been a decade-long endeavor for me and for me to finish this off and put it up for public reading would truly be a blessing. I also have the rest of my Zelda fanfic to write up. I’m hoping that the climax and ending will make my readers react the way I want them to. *Laughs*

And then there’s my magnum opus: an original story that’s been in the world building stage since I was fifteen years old. It was only a few years ago though that the ideas finally cohered together into something that I wanted to write about. I’m going to take the time in 2019 to work on this story, get the plot, the characters, the setting and the magic system (it’s a fantasy story) to the point where I feel that I can finally put pen to paper and start writing. It’s exciting and scary at the same time and I’m looking forward to it.

To close off, I want to send a huge, huge shout out to my friends the Mages and Warriors of Light on the Mage Chat. Shout out to The Well Red Mage for being such an awesome dude to hang out and work with. Shout out to Matt from Normal Happenings, Ian from Adventure Rules and NekoJonez for the excellent collaborations. And finally, shout out to you, the reader. Without you guys reading my posts, writing comments and promoting my work, I would be naught but a blip on this vast ocean of gaming related blogs. I love you all and I wish you all the very best in 2019.

With that, this is Ryan from Games with Coffee, wishing you all a happy and healthy new year. See you all in March.

Why Are There Crickets Chirping Here? (Or Why I’ve Been Quiet Lately)

Hey all, welcome to another edition of Games with Coffee! How’s everything going? It’s been a while, hasn’t it?

For me, well it’s crazy. Work’s been busy, with new clients, new projects and tons of visits, reports and reviews to do. On top of that, I’m working on some really big projects on the writing front that I’m really excited about. One involves a certain Raider of Tombs by the Jonez of Neko’s and the other’s a huge, collaborative effort with Matt from Normal Happenings regarding Games That Define Us, so keep it locked on Games with Coffee and I’ll point you in the right direction on when these righteous collabs drop and where to find them!

In other news… I’ve been publishing several articles for The Well Red Mage, of which I am The Hyperactive Coffee Mage! I’ll be re-blogging them on here in the coming days, so as to make it look like I’m actually producing something :P.

I have been writing and trying to get content completed, but my job and its frantic and chaotic nature, plus my commitments to the collaborations I’m working on, being a parent to an 8-month old and a dutiful husband with lots of responsibilities have prevented me largely from making that happen, but I’m hoping that’ll change by October. Things should be dying down during that month (As I speak, I’m much more closer to clearing up my massive work backlog than I was earlier this week. It’s still massive though…) so expect the blog to pick up again soon. I got a lot of content that I’m itching to share, including the following:

  • I’ve been dying to get back into Path of Exile, so I’ve found enough spare time here and there to play and prepare Part 7 of my on-going playthrough series! I really missed writing these out and providing tips for players, so expect that to drop soon-ish.
  • Fall signifies lots of things; the changing of seasons, the start of school and colder weather. It also reminds me of Pokemon, which is the next Game Discussion I’ll be covering. I’ll be talking about the Poke-Craze that took over my family and friends and my stories revolving around the franchise. One story involves a Pokedex, a test and a bunch of limes. It’s a fun one for sure!
  • Fanfiction! Man oh man, ever since I listened to the Noire mix on TWRM Radio a couple months back, I’ve been so inspired to write stories. One in particular is this Fantasy/Noire-inspired Legend of Zelda fic called Black and White (Yeah, real original, I know). I’m gonna try real hard to finish this one. I surmise it’ll be divided into ten parts and I have a good idea of how the story progresses and ends. I’m hoping it’ll fit the tune of the Noir genre. Again, stay tuned! And check out the previous two chapters to get a feel of what it’s about!
  • I’ve got a bunch of awards to catch up with and questions within them to answer – 2018 was a huge year for accolades on Games with Coffee! I’ve been itching to get back in and answer some of these well-thought out questions, so that’s something on my to-do list…
  • I’m trying to lock in some more interviews for my ongoing Beans and Screens segment! That’s all I’m gonna write about that for now. If you wanna be a guest on the show, however, drop a line in the comments!
  • I’m also overdue for some music posts… I’ll get back to y’all about that too… (Methinks I’m over-promising a bit too much.)
  • Got a load of Espresso Shot Reviews to catch up on, including one recommended to me by The Well Red Mage himself. It’s literally out of this world.
  • And finally, I’ve got my FFVII x Sonic passion project to keep working on. Reading it over, I’ve noticed I have a lot of edits to do, but I’ll save that for when I actually finish this thing. Current stats: 11 chapters done, #12 is on-going and I’ve estimated that I got another 14 more to write before I can consider the rough draft completed.

So, that’s the update! Hope I got all my bases covered. Keep your eyes out on my Twitter and Instagram feeds for when the big collaboration posts go up, as well as whatever I mentioned above!

With that, this is Ryan from Games with Coffee, clearing the dust off this site and reminding you, dear readers, to Keep Gaming and Keep Brewing! See ya next time!

Disclamer: That header isn’t of my own creation: I found it here on the Steam workshop and I don’t have a clue as to where it truly originated from. Though, you gotta admit, it looks really good? Perhaps I should customize it to make it look a bit like me? Share your thoughts in the comments below!

Reflecting on Death Through Gaming

“At times of strife and anguish, we turn to our craft in the hope that it will light our way forward.” – Unknown

Good day and welcome back to another edition of Games with Coffee.

It’s a sad time for my family as my wife’s grandmother, who we all call Aaje (pronounced “Aah-gee”), had passed away from cancer this past Monday, May 28. What started as an exam two weeks prior to investigate problems in her digestive tract, ended with a diagnosis of terminal colorectal cancer and her subsequent decline in health until her passing in palliative care.

My wife, Usha, was incredibly close to her Aaje. Growing up, she lived at her house with her grandfather, who they call Aaja (pronounced “Aah-jah”). It is there that they both instilled within her a love of the creative arts, the importance of getting a good education and a strong desire to live good through the tenements of Hinduism and our many Gods. Ush would have long, storied conversations with her grandmother on the phone almost every day; sometimes multiple times in one day! Whenever she called, I always made an effort to say hi, to which she would reply, “Hi Beta (Son)!” and then ask how I’m doing, despite still talking with her granddaughter. And this was all despite the fact that she suffered a stroke over 15 years ago that handicapped her physically. Luckily, her mental faculties were intact and so, Aaje was able to share with her grandchildren (and myself, by extension) stories about her life living in Guyana, owning a store, getting married at an early age, being involved with the Arya Samaj church (a sect of Hinduism) and the sacrifices she and her husband made to get her children a good education in Canada.

Aaje was an incredibly strong woman, who raised incredible children and grandchildren and inspired those around her. I’m lucky she also considered me a grandson of her own, despite not sharing any blood relations with her. Her kindness, straight-forward nature and her love of gardening are what I’ll remember the most about her. She would always ask me how my vegetable garden is doing and if there’s anything ready to harvest and eat. It makes playing games like Stardew Valley hard now, because I could always hear her voice in the background telling me to water my plants or put fertilizer so I can get more from my crops. I’ll miss that greatly.

Her dying wish was to hold her first great-grandchild – my son, Arjun – so I’m comforted by the notion that her wish was granted in the end. Having her not see my boy enough, however, is my greatest regret. My wife, Usha, always told me that once she could see her first great-grandchild, she could pass away without regret, but still, I feel sad that she didn’t get to see him enough.


On the ride to work on Tuesday, the day after she passed away, I was listening to the God of War (2018) soundtrack. As I listened, I reviewed certain scenes in my head and then correlated them with my current situation. God of War deals with the passing of loved ones and the journey one goes through to fulfill the last rites of the dead. Much like the events in the game, Aaje will be cremated as per Hindu customs and her ashes scattered, either in a body of water or possibly in her home village (it’s not 100% determined yet). As I was thinking about that, it made me appreciate the game more, as Kratos and Atreus grow both as individuals and as father and son through Faye’s passing. With that said, I also believe our family will grow from this death and be stronger for it. The song that really struck me was “Ashes,” it is a very powerful piece in the soundtrack and I teared up a little because of it.

Prior to the news of her passing on Monday, I had this strange feeling that something was wrong: my throat and chest constricted and a feeling of foreboding washed over me When I got the call about half an hour after, I felt three things: Relief, since she was no longer suffering. Sadness, because she passed. And a spark of inspiration, which is how this post came to be. Prior to this, I haven’t had the same appetite I usually have for writing, because I was concerned both about Aaje’s health and Usha’s well-being regarding the situation. The day after she passed though, I suddenly had the urge to write. It reminded me of the events in one of my favourite games for the original PlayStation (and the subject of my next Espresso Shot Review): Alundra. In the game, Jess the blacksmith had the sudden urge to create something, usually an item or weapon to help Alundra, whenever someone in the village died suddenly, either from the nightmares or from an incident. That was the feeling I had when I started writing this down. I had some way to connect gaming to how I’m currently feeling about this death, and in a way, it’s helping me to process it all. It’s strange too how the Requiem theme from Alundra also runs through my mind during this time:

Tomorrow, Thursday May 31st, is the funeral and my last chance to say goodbye before she’s physically gone forever. As I sit here alone with coffee in hand (it’s just my boy and I at the house; everyone else is at the viewing) and think about what I should say, I realize I said everything I needed to here. So, all I’d have left to say here is…

Goodbye Aaje. We love you. And may the Gods grant you respite.

The Anniversary Post (Or An Interview Between a Mage and a Mature, Distinguished Gamer)

Good morning and welcome to another edition of Games with Coffee! This one is special, because the blog’s now over a year old! Granted, I should have written this back in March – the actual month when this blog started back in 2017 – but circumstances that were out of my control prevented me from doing that. (And by circumstances, I mean babies.)

So, a year has passed since I started this blog. It’s hard to believe that time flew by so quickly… When I first had the itch to start this way back in December of 2016 as a part of my Quest to improve myself, I had no clue that this would be a gateway to so much opportunity and growth for myself during the course of 2017 – my thirtieth year of existence. I started out initially because I liked writing and I really wanted to get my story out there and share the fact that, yes, I’m a respectful adult juggling lots of responsibilities and I still love playing video games. Or as I call it, a Mature, Distinguished Gamer.

I discovered (to my surprise) that I wasn’t the only one with this mentality.

I’m so proud, stoked and downright honoured to connect with a community that supports one another, treats each other with respect and that’s willing to go into thoughtful, yet civil, discussions about gaming and its roles in society, in building character and how it shaped the lives of all those who’ve picked up a controller and played. Whether your game was Super Mario or Fortnite, whether you’re old-school at heart or a fan of the modern games of today, we’re all connected through a shared love of video games and it fills my heart with joy to be in the presence of such awesome individuals. You guys rock!

With that said, today I’m debuting a new segment for the blog, or at least a pilot/preview of it. I’m doing this as a way to celebrate the WordPress gaming community and the readers (like you!) who support us. Whether this idea catches on or not, at least today, you’ll learn a little more about the man behind the coffee mug.

So without further fanfare, let’s get into it:


I’m proud to present to you, dear readers, Beans and Screens! I’m your host, Ryan.

On this edition, the very first of (hopefully) many, I’ve asked a new friend of mine to be my very first guest. He’s an individual who writes sorcery on paper after ingesting an unholy amount of caffeine and has traveled here via Summoning Circle. Ladies and gentlemen, my first guest sitting next to me is The Hyperactive Coffee Mage!

*There is a stage with two cushy armchairs and a small table in between them. On the table are two coffee mugs.

Sitting in the chair beside me in a reclined, relaxed position was an individual wearing coffee coloured robes and a wide brimmed hat that obscures his facial features, save for a pair of bright, yellow eyes. On his hat is an emblem of a coffee cup.

He looks out, waves hello and then turns his attention to the empty mugs on the table. Pointing a finger at it and lazily waving it in a circular motion, the mugs magically fill up. The aroma of coffee permeates the air.*

HCM: How do you take yours?

GWC: Just black.

HCM: Nice.

GWC: *turns back to audience* So, here’s a huge plot twist right out of the bat: the good mage is not a guest for the first show. He will actually be the guest host! That’s right: I’m today’s interviewee!

Shall we get started?

HCM: Of course! First, let’s clarify something here; it’s not so much “Circles,” more like “Squares.” Summoning Squares that is-

GWC: Summoning Squares? Really? You’re gonna lead off with that? *rolls eyes* Next, you’re gonna talk about a Roy coming out of Grant’s Ear, which, I suppose, was the style at the time?

HCM: … And there goes the joke. Great job, you killed it.

GWC: … *raises eyebrow*

HCM: *shakes head* … Anyways, let’s really begin here. So first off, what is Beans and Screens and why go the interview/talk show route?

GWC: The name was created based off of a conversation I had on Twitter with Rob Covell from I Played The Game and Zach Bowman sometime in January around video game-themed coffee drinks. Rob came up with the neat name. (Thanks by the way!)

What’s Beans and Screens? It’s a segment dedicated to interviewing some of the very people I’ve recently met in my blogging journey. You know, getting to know them, why they’re so passionate about what they do and their dreams of the future. I see it… more as an opportunity for readers to get to know their favourite personalities in a casual talk show-like setting.

I was also partly inspired by other talk shows, namely one called Koffee with Karan. It’s a Bollywood talk show where the host, Karan Johar, has fun, open discussions with his guests, who consist of Bollywood’s biggest megastars. I’ve also drawn inspiration from Late Night TV personalities of past and present, like David Letterman and Stephen Colbert.

If there was one thing I enjoyed over the year I’ve been blogging, it’s talking with so many like-minded individuals. This might sound a bit cliche, but I feel like I found a third family with these guys, and I really wanted to celebrate and show my appreciation for them, besides giving the odd shout out here or there.

HCM: Third family? Who are the other two?

GWC: *laughs* Well, I have a wonderful, talented wife and a little baby boy who’s super cute! And my second family consists of the individuals who I’ve grown up with; friends, cousins, the like, y’know?

HCM: Fair enough. But that’s not all that’s gonna be on this segment, right?

GWC: Yeah, for sure, I’ll also be calling up some of the biggest stars in gaming to talk about their latest adventures, future plans and opportunities and to genuinely have some fun. It should be a blast! If… this takes off, that is.

HCM: Hope so. Anyways, let’s get a bit personal here; Tell us a bit about yourself?

GWC: Sure, so my name’s Ryan. I’m 30 years old and I work professionally as a Mechanical Engineer. I’ve been writing and gaming for… what seems like my whole life, I guess?

I am Indian-Guyanese and was born and raised in Toronto, Ontario. My parents are immigrants from Guyana, a small, tropical country in the northeastern part of South America. The country is a part of the West Indies and it used to be part of the British Empire, until it gained independence in the late 60’s.

Growing up, my life revolved around video games and writing about them. I was bullied as a child and was also diagnosed with ADHD all throughout elementary school. I took lots of medications, ran through tests and spoke with counselors and psychiatrists. It wasn’t very fun. Those two things – gaming and writing – were what kept me going until I entered high school.

It was there that I ended up making friends with lots of people, thanks to a shared interest in video games. A couple of frequent readers on my blog are close friends from those years. Gaming has also been my muse, in that I also pursued art and music along with writing. These days, I focus more on writing, but I sometimes churn out a quick sketch or two.

HCM: Someone’s multi-talented!

GWC: Yeah! On top of that, I also whistle and I think I’m fairly good at it too. I put up a video on Twitter a while ago of me whistling while I did the dishes and recently put one up of me whistling Green Greens from Kirby, but I might be inclined to post some more? I whistle video game tunes (surprise, surprise), but sometimes I dabble in classical music, jazz and themes from popular TV shows and movies. If there’s one tune to whistle that I love to whistle the most… It would have to be the Overworld theme from Legend of Zelda.

HCM: You’re quite the jack of all trades?

GWC: Yeah, seems like. Oh, here’s a fun fact; my whistling puts my baby boy to sleep! I usually do the bedtime routine with him, which involves a story, a top-up and then I rock him to sleep while whistling something. He seems to like when I play soft, slow music like Cosmo Canyon or even quick, cute themes from Kirby. I’ve been exposing him to practically every kind of video game tune imaginable. *laughs* Hopefully when he gets older, he’ll recognize all these tunes and go “Dad! I know this one! Where is it from?! Oh, It’s from XYZ game, son! No way! So cool!”

HCM: Indoctrinate them young huh? *laughs* Good plan!

So, from what I understand, you credit your wife as the driving force behind your creative side as well, right? Tell us more about that?

GWC: Yeah, for sure, she’s definitely pushed me to explore my creative side more. Y’know, looking back, I haven’t really talked about her much, so I might as well start now! *chuckles*

HCM: Wow, way to redirect the question here!

GWC: OK so, I met my wife midway through high school. She moved to my hometown from a little city in the middle of the country called Winnipeg and we were introduced to one another through a shared family friend. I was instantly attracted to her but I thought I’d never have a chance with her.

HCM: And what did she think about you?

GWC: She thought I was a weirdo. She still does, come to think of it?

HCM: *winces* Ouch.

GWC: Anyways, we became friends and then hooked up at the tail end of my high school years. We dated for seven years and now we’ve been married for almost six. She and I are complete opposites; she’s highly-organized, tidy and a very Type-A personality, whereas I’m laid-back, a bit disorganized and very chill. But we do have several things in common.

HCM: Like?

GWC: Well, we’re both very creative. While I dabble in writing, she does something called hand-lettering and I swear, she’s a genius with it. Who knew that letters could be so artistic and beautiful you know?

We’re also stubbornly hard workers that challenge each other to do better. Like, she’ll start something, and I’ll be like, “Hey, I should try that too?” So I do it, modifying it to my liking, and then she sees me doing pretty good with it, so she’ll be like “OK wow, you’re such a copycat!” But then, she’ll adapt what I’m doing with her stuff and the cycle continues. We basically feed off each other in terms of our work ethic.

She has a blog as well here on WordPress showcasing her talents in hand lettering. Seriously, her stuff is awesome. Oh yeah, she shares a lot of her work on Instagram and she also has a store on Etsy where people can buy digital copies of things like gift tags and stuff and print them out for their own use. It’s pretty cool.

HCM: That is pretty cool! So, what’s your secret to making this all work?

GWC: I think the biggest secret to our success is that we work as a team at everything – our marriage, parenting, our hobbies, you name it. I’m honestly my wife’s biggest cheerleader. If she wants to do something creative, like take a course or get some new pens to test out, I’m like “Go for it!” I don’t try to stifle her or hold her back and she’s flourished because of that. Even though she just gave birth to our son, that’s not stopping her from pursuing what she loves and vice versa with my writing.

We argue, like all couples do, but we always find solutions to our current problems. Communication and trust are our greatest weapons.

HCM: Great, great, so… Your blog – Games with Coffee – you started that last March. But at that same time, you were apparently pretty lost in your career, right?

GWC: *shrugs* Yeah, so I’ve always been a very hands-on type of guy. I love building things and seeing how things worked and stuff, which is why I got into engineering in the first place.

When I started my career, I started out as a designer. I would use what I’ve learned in university to engineer solutions to client’s problems. I thought that being a designer would help get me to where I wanted to go. At that time though, I wasn’t sure where I wanted to go, but I wanted to end up doing something hands-on.

My first big design gig was very structured, almost to the point where it was stifling. Everything was already thought out for you, so there wasn’t much I could really engineer or create a unique solution for. I was getting pretty stressed because I kept making lots of mistakes. And I made those mistakes because I felt really bored at the job and being a designer. I hated being stuck at my desk for hours staring at a screen with the same programs over and over again.

HCM: So didn’t you make a change?

GWC: Yeah, after about 4 years I left that company and took a similar position one closer to home. The biggest difference between this job and my previous one is that there was less structure, in that there was better opportunity to engineer stuff and I’d have more ownership with projects. At least, that’s what was advertised to me at the time.

HCM: What do you mean by that?

GWC: Well, the job and the company was very free flowing and loose, it wasn’t structured like my old job. Now that’s a good thing because there’s no one to micromanage you and you have full control of your work, but the downside of it is that if things go wrong, it’s all on you. There’s no one readily available to check over your work before submitting it, because the company was so small and everyone can’t just stop what they’re doing and check your work. To top it off, my role directly affected everyone else in the company, so my mistakes were magnified. Beyond that, it was the same stuff as before: same programs, same issues around design, but with different problems and different levels of stress.

I started writing Games with Coffee at the end of that year, where I flamed out spectacularly. It really helped me to cope with the stress, since it involved my favourite subjects: writing and video games. Eventually, I talked to a professional who helped me sort out what I needed to work on both personally and professionally and suddenly, everything started to fall in place.

HCM: In that you ended up in a new position, yes?

GWC: Yep. And it seems like I hit the sweet spot with this one: it’s structured enough that you have a clear idea of what you’re supposed to do with the support to back it up, yet it also encourages making solutions on the fly based on both engineering principles and good old common sense. Best of all, I’m no longer focused on designing stuff; instead I do inspections and figure things out by going to a jobsite instead of trying to imagine how to fix it in the office. It’s pretty cool. It also helped that I took a vastly different approach for starting this job, in that I adopted a beginner’s mindset and embraced failure as something that’s normal to do. It’s helped me so far in succeeding in this position.

HCM: Nice to hear! So, last few questions before we wrap up: You talk a lot about being a Mature, Distinguished Gamer, what does that even mean?

GWC: *laughs* I had a feeling this would come up! Basically to me, being a mature, distinguished gamer is someone who knows how to balance gaming with everyday responsibilities, and I don’t mean just your job outside of home. I mean balancing it with spending time with family and friends, doing chores at home, like cooking or laundry, or what have you. Essentially, taking care of yourself, without letting gaming take over your whole life.

But on top of that is being respectful of other’s views, not just in gaming but in everything. Some people may think that Call of Duty is the greatest game ever made, (I’m using this as an example by the way) and while I personally disagree, I still respect that individual’s view. Sure, there are some good things that can be appreciated in the CoD series, but again, that’s not my personal preference. The point I’m making here is that I’m willing to engage and listen to that person’s viewpoint and maybe open myself up to playing games or genres I wouldn’t have considered otherwise. And also, one should never belittle someone for their choice of game or favourite series or installment of a series, because chances are that game has helped that person through a tough time.

Beyond that, a mature, distinguished gamer should have an appreciation for the classics as well as modern games, keeps an open mind about games of all kinds and reserves judgement on a game only after they’ve spent a fair deal of time playing it. Critical analysis of a game should focus both on what makes the game so good and identifying flaws and suggesting ways on how they could have been addressed, instead of simply saying “It sucks, don’t buy.” That’s just my opinion.

HCM: Alright, so what’s next on the pipeline for you? What’s your plans for this coming season of Games with Coffee?

GWC: So, this year, I’ve decided to jump on some opportunities offered by the community. Part of that includes writing for The Well-Red Mage as… The Hyperactive… Coffee… Mage…

HCM: … I’m sure our readers know by now that you and I are one in the same and that I’m brought here by the magic of fictional writing?

GWC: So… I’m basically talking to myself?

HCM: …

GWC: …Anyways, my debut review on Sonic 2 for the Game Gear went out earlier this month. I think I did a good job on it?

On top of that, the blog’s been nominated for a couple of awards and I want to respond in kind! Thanks again to Athena from AmbiGaming, TheGamingDiaries and NekoJonez for nominating me!

Furthermore, expect to see some more game reviews! I’ve modified my Espresso Shot format based on my work on TWRM. The categories remain the same, but I’m leaning towards providing some historical insight and personal connections to the game.

Also, I’ll be taking some time to focus on my personal writing. My biggest goal this year is to finish the rough draft of a fanfiction that I’ve poured my whole heart and soul into. From there, I’ll edit the heck out of it until it’s suitable for reading and then I’ll be starting a new segment where I’ll be releasing a chapter or two a week. All of this is for preparation for when I start writing my own original story someday in the future.

Other than that, my ongoing playthrough of Path of Exile continues. I’ll be sharing a few more personal anecdotes, particularly about Pokemon; I’m really excited about that one. I’m going to try and write some first impression posts of new releases, such as God of War, which I’m enjoying immensely.

And then there’s Beans and Screens, which I’m hoping takes off. I’ll be making some requests for interviewees in the coming months. (If anyone’s interested, let me know in the comments below!)

HCM: Got an idea of who your next guest will be?

GWC: Hmmm… Well, I suppose I could tease it a little?

So, I got in contact with a very high profile individual from a very successful game released last year. He’s kind of the strong, silent type, but his friend has agreed to interpret for him. So really, it’s two guests. I’ll leave it at that for now; anymore and I’ll spoil it!

HCM: Fair enough. Well, I’ll let you take over closing comments. Meanwhile, I have to draw another Summoning Circl-

GWC: Square.

HCM: …Whatever. *gets up, starts drawing a Summoning Shape using ground coffee beans*

GWC: The Hyperactive Coffee Mage everyone! And as we close off this first edition, I’d like to say a few words:

As enjoyable as this exercise was, none of this would be possible without readers like you. Thank you to those who have inspired, instilled confidence and pushed me to be a better writer. Thank you to you other bloggers out there, who are some of the most amazing people I’ve ever met, even though we’ve never physically met (Ah, the wonders of the Internet!). Keep doing what you do.

Until the next editions of Beans and Screens AND Games with Coffee, this has been Ryan, wishing you well, thanking you for an awesome year and reminding you to Keep Gaming and Keep Brewing!

A List of Engineers in Video Games!

Good morning and welcome to another edition of Games with Coffee! Grab a hard hat, some safety boots, a set of tools, some blueprint schematics and maybe a laptop with some Computer Aided Design (CAD) software loaded up because today, we’re talking engineers in video games! I’m not talking about the audio, video, software or the myriad of other engineers that bring our favourite games to life (although they should be celebrated nonetheless!), I’m talking about characters in video games who, at some level, act as engineers.

Merriam Webster defines the practice of engineering as follows:

2a: the application of science and mathematics by which the properties of matter and the sources of energy in nature are made useful to people

2b : the design and manufacture of complex products

While most professional engineering organizations, including the one I’m licensed with, define the practice as:

“any act of planning, designing, composing, evaluating, advising, reporting, directing or supervising that requires the application of engineering principles and concerns the safeguarding of life, health, property, economic interests, the public welfare or the environment, or the managing of any such act;”

Anyways, with that set aside, let’s talk characters who are or operate as engineers! They may be playable characters or supporting cast that plan, design, build or invent solutions that are used to either advance the plot or help their team out of a tight spot. So, let’s introduce a few, in no particular order:

Miles “Tails” Prower

Sonic the Hedgehog’s best buddy does more than fly with his two tails and pilot a biplane; with an astounding IQ of nearly 300, he’s also the principal designer of a variety of gadgets and items that Sonic and Co. use to thwart the machinations of Dr. Eggman (who we’ll talk about next!). From upgrading the Tornado into a bipedal walker, developing a translator to understand the Wisp language and even engineering a duplicate Chaos Emerald to try and outfox (Ha!) the evil doctor, Tails certainly fits the definition of an engineer. When he’s not adventuring with Sonic, he can be seen tinkering around in his workshop, either upgrading the Tornado, or building his next big invention.

Dr. Ivo Robotnik/Dr. Eggman

Alas, not all engineers are good guys; some are villainous as well. Case in point is Sonic’s nemesis, Dr. Eggman. Also known as Dr. Robotnik back in the day, he’s on a quest to rule the world and does so by employing a robotic army of his own design. Eggman’s impressive mechanical genius has allowed him to build several engineering marvels, including space fortresses, like the Death Egg, filled with deadly traps, the highly advanced E-Series robots that are literally powered using small animals and even mechanical duplicates of his arch-enemy! Despite the fact that he doesn’t fulfill some of the aspects of a professional engineer (he’s not one to consider the safety of the public), major respect should be given in terms of his engineering aptitude and his perseverance toward his goal.

Roll Caskett

From the Mega Man Legends series, comes the titular character’s best friend/adopted sister, Roll! Officially, she acts as Mega Man’s spotter while he explores the underground ruins, looking for refractor crystals or other artifacts from Earth’s distant past. However, Roll does more than keep an eye out for danger; she pilots their airship home, the Flutter, is an impressive mechanic who’s not afraid to get down and dirty to repair things, even when they don’t belong to her and helps Mega by building powerful special weapons out of seemingly random junk!

There’s a wry, yet truthful, joke in engineering that goes: “Say that a client wants a product to be made cheap, quick and with good quality. Engineers will tell you to pick two of the three.” It speaks about making compromises, since it’s difficult to satisfy all three at the same time. Where Roll compromises in upgrading Mega Man’s weaponry is cost; while the weapons she provides are incredibly powerful and useful, the cost to upgrade them to their maximum potential is a bit exorbitant. Some would also say that they’re incredibly ridiculous. (Seriously Roll, several million Zenny just so you can upgrade the Shining Laser’s stats to their maximum? What do we have to do, rob a bank?!)

… Speaking of which:

Tron Bonne

On the flip side in the Mega Man Legends series, we have Tron, the hot-headed, middle sibling of the Bonne criminal family and the mastermind behind their mechanical marvels. Of her myriad creations, none are as iconic (or as adorable) as her loyal Servbots – tiny yellow and blue robots that assist Tron and her family in all their endeavors, from grand larceny and piracy to simple housekeeping and companionship. They are the O.G. Minions.

In fact, I think the guys from “Despicable Me” were inspired by (read: blatantly copied) the Servbots. But that’s just my opinion.

Her next greatest creation is the Gustaff – her personal, modular battle robot which was featured heavily in her spin-off game, “The Misadventures of Tron Bonne,” as well as the Marvel vs. Capcom series. It’s a versatile piece of machinery with lots of unique functions, the most useful being the Beacon Bomb, which marks a target for the accompanying Servbots to go after.

Remember that joke I mentioned earlier? While Roll compromises on cost, Tron compromises on quality. Many of her creations are made using second-hand or cheaper parts than the allegedly high-quality parts Roll sources for Mega’s upgrades. The two mech-heads square off against each other quite often during the series and their rivalry comes to a point where they butt heads over the best way to bring Mega Man back from Elysium at the end of Mega Man Legends 2. Roll argues for using quality parts that come at a high cost, while Tron’s rebuttal involves using cheaper parts to keep costs down. Whereas most would see this as a catfight vying over who would be the one to bring Mega home, to me, this is a typical Monday morning meeting at a construction site: lots of discussion around budgets, costs and keeping them down as much as possible.

Cid Highwind

While most engineers are characterized as meek, introverted individuals whom are sequestered in their cubicles, few are as iconic or as badass as Cid Highwind from Final Fantasy VII. Cid is the Final Fantasy version of Canadian astronaut and guy who covered “Space Oddity” while floating around in outer space, Chris Hadfield, if he was a chronic chain-smoker with a penchant for excessive cursing.

Cid’s dedicated his life to the aerospace field; first by building the airship Highwind and then the Tiny Bronco, a small plane, years after he aborted the rocket launch that would have made him the first man in space. After the events following Sephiroth’s defeat, Cid built a brand new airship; the Shera, after his wife and fellow scientist/engineer of the same name.

Despite his tough talk and rough nature, he does put the safety of others as a high priority; sacrificing his opportunity to go into space to save Shera is one example of this. And despite being originally bitter to Shera for her ruining his chances, he apologized once he figured out that she had it right all along with the oxygen tank in the rocket. It doesn’t make up for the years of abuse that he heaped upon her, but it was a start.

Cid, to me, reminds me of some of the more hardass engineers that I’ve either worked with or have encountered in my career. They work incredibly hard to get the job done, all while spewing a wealth of expletives in interesting combinations, (which I keep in mind for future reference).

There are a bunch of other Cid’s in the series who operate in a similar capacity as Cid Highwind. Some include the Cids from Final Fantasy IV and IX, who are master airship engineers, and the Cid from Final Fantasy XV, who was friends with the King and specialized in modifying weapons made from either Insomnian or Niflheim technology.

Dr. Hal “Otacon” Emmerich

First seen in the Shadow Moses Island incident; the setting of Metal Gear Solid, Dr. Emmerich was the principal designer of the new Metal Gear: codenamed REX. Originally, he had designed it to be used to defend against nuclear attacks, but upon hearing the truth from legendary FOXHOUND operative, Solid Snake, his whole world came crashing down. Luckily, he struck a fast friendship with the soldier and two have been inseparable ever since. Calling himself Otacon, he assists Snake by informing him that he intentionally designed a weakness in Metal Gear REX (read: a character flaw), which Snake uses to defeat his twin brother and the current head of FOXHOUND, Liquid Snake.

Following Shadow Moses, Otacon assists mainly as a hacker, but his engineering skills haven’t dwindled a bit! By Metal Gear Solid 4, he’s developed two tools to assist Snake, who’s appearance is now closer to a septuagenarian due to his genetics and the process that created him: the Solid Eye, an eye patch that uses AR technology and the Metal Gear Mk. II, a smaller scale Metal Gear, equipped with a stealth field and a prehensile appendage, built to assist Snake on his final mission.

Lucca

One of the three denizens from Truce Village in the year 1000 A.D., Lucca is Crono’s best friend and a scientific genius. Taking to science after a freak accident involving her mother and one of her father’s latest inventions, Lucca can be seen engineering her next innovation in her lab away from the town. When Chrono Trigger starts, she developed a teleportation device called the Telepod, which debuted during the Millenium Fair. She later invents the Gate Key, used to harness an unknown energy to open portals into time, after witnessing Marle’s pendant interact with the energy generated from the Telepod. Finally, once flung into the distant and bleak future of 2300 AD with Crono and Marle, she discovered a broken down robot, which she repairs easily, despite the technology being nearly thirteen centuries ahead of her time! Her engineering prowess knows no bounds!

These are but a few examples of engineers in gaming. Know of any others that I’ve missed/overlooked? Let me know in the comments below!

This post is dedicated to National Engineering Month here in Ontario: a whole month dedicated to advocating the importance of STEM subjects and engineering’s importance in the community. Click here to learn more about it!

And stay tuned for the next edition, where a Goddess of Wisdom will be receiving a letter from a certain mad scientist (who may or may not have been mentioned in this article! *wink*).

Once again, this has been Ryan from Games with Coffee, saluting our fellow engineers for a job well done and reminding you, as always, to Keep Gaming and Keep Brewing!

PSA: See stolen content from content creators? Content theft!

NekoJonez's Gaming Blog

Today, I had an unpleasant surprise this morning on the train to work. I found out that two websites actually stole my content! This was such a let down since the amount of content that was stolen from me is more than just one article. It’s almost all my articles from December. While I was working on contacting other sites and blogs that got content stolen, a good blogging friend of mine Drakulus wrote this article. And it’s actually a great lesson to learn. 

What do you if you come across stolen content? Do you ignore it? Or do you do something about it? What if the stolen content you come across is yours? 

WordPress is a great place to publish content of all sorts. Some people like to use it as a diary. While others, like myself, us it to express their love for gaming by reviewing games, writing…

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The Year In Review

Good evening and welcome to the first year-end edition of Games with Coffee! We’ve come to the close of 2017 and, while the jury may be out on whether this was a good or bad one, it was definitely a year to remember, both for the gaming industry and for myself in general. Let’s review a few highlights:

Gaming

Probably the biggest news that dropped this year was the release of the Nintendo Switch, which heralded the Big N’s to mainstream status after the failure of the Wii-U. I’ve written about my impressions of the console here. Along with the Switch was the release of The Legend of Zelda: Breath of the Wild,” which just recently obtained The Game Awards’ coveted “Game of the Year” award, beating out such contenders as Persona 5 and Horizon: Zero Dawn. Breath of the Wild’s break from the traditional Zelda mold, something which Nintendo is attempting to do with many of its IP’s in order to remain competitive, was perhaps one of the many factors that accounted for this achievement, which I feel it’s earned. But again, the jury’s out as to whether or not it’s deserving of its title; despite us being mature and distinguished about these matters, we gamers still have strong opinions on what game released this year truly earned that award. Anyways, I digress.

2017 was also a good year for female protagonists: Horizon: Zero Dawn and Hellblade: Senua’s Sacrifice, introduced this year, are but a few examples of games with excellent female leads. My friend LightingEllen has written about both Horizon:Zero Dawn’s Aloy and Hellblade’s Senua herself. You should check them out, they’re great reads!

Indie games also had a somewhat of a breakthrough year, thanks again partly to the Switch. Indie-ish title, Sonic Mania, released to great fanfare (of which I wrote a glowing review for) and Axiom Verge, a Metroidvania with a deep, rich storyline, rereleased for portable play. Another new friend of mine, The Well-Red Mage, wrote an excellent writeup regarding this game and its mindbending story, go check it out!

The real indie star this year was the critically acclaimed Cuphead, which won several awards, including best action game, best independent game and best visual design. It’s on my list of games to get into next year.

We also got plenty of high profile releases this year, beyond the ones I mentioned above: Nioh was released at the start of the year – great game if you enjoyed Dark Souls. Destiny 2, Bungie and Activision’s popular shooter, also released to great fanfare. Call of Duty: WW2, another shooter by Activision, returned the series to its roots. Remakes were aplenty with the Crash Bandicoot N.Sane Trilogy and Doom leading the pack. Resident Evil also returned to form with its seventh installment. Also released was the hotly anticipated Assassin’s Creed: Origins title – another on my must-play list. Wolfenstein 2, rated Best Action Game, continues from the first installment in a world where the Allies lost the Second World War. Uncharted: Lost Legacy, a side-story to the main Uncharted series, showcased the stories of several secondary characters (say that five times fast!) in an open world setting. And finally, all these crazy Nintendo releases, like the Metroid 2 remake for the 3DS, Mario + Rabbids, which made for am odd yet interesting strategy game for the Switch, Splatoon 2, the kid-friendly, ultra-competitive shooter and Super Mario Odyssey, quite possibly the best Super Mario platformer since Super Mario 64.

Regarding gaming for next year, I’ll be continuing my write-ups for Path of Exile. If you’ve been following me for some time, you’ll know that I’m obsessed with this game. Seriously, now is a great time to get into it and I’ve detailed the reasons why here. Along with that, more reviews shall be coming, along with the possibility of Video Reviews and Let’s Play’s as well! I can’t guarantee when exactly they will strike though, because my time going forward will start to get a bit limited. I’ll explain the reason why further below.

The Quest

As I mentioned half a year ago, I’m on a Quest for personal growth. As the year closes and I reflect, I’d have to say that I accomplished a lot of what I wanted to achieve, except for my workouts. A basement renovation and another important event that happened mid-year, stymied my efforts to maintain my schedule. Nevertheless, I’ve celebrated many highlights this year, one of which includes starting this very blog in March! If you’re a new reader looking to see what I’m all about, start here and be amazed. I’ve also made so much progress in my story writing, more than I have in years; finishing the rough notes for the first installment in my long-standing fanfiction and preparing notes for an original story of my own. And finally, I started a brand new opportunity in November, where I adopted a beginner’s mindset and let go of the preconceived notions I’ve obtained throughout my career.

Going Forward to 2018

2018 will not be more of the same; as the year turns, so to, do the people. I’ve picked up a capture card that I’ll be experimenting with this year and hopefully put up the aforementioned Let’s Play’s and Reviews.

As for personal goals, I plan on continuing on from my Quest last year, with a few tweaks. For instance, thanks to Google, I’ve migrated my fanfiction and my story notes to both Docs and Keep respectivly. I’ve found that I have more freedom to write, thanks to the ability to access documents anywhere, so long as one has an internet connection. I’ve done the same with the infrastructure of “The Quest,” hopefully making it easier to track my progression.

Beyond “The Quest” lies one other, major personal thing. I’ve alluded to it here and there, but now’s a good time to drop the news.

My wife and I are expecting our first child in less than four weeks from now. It’s an exceptionally exciting time for the both of us, since it marks a huge transition in our lives. I’m looking forward to this! It does mean that I’ll be stretched for time writing on the blog, but no worries: content will still be coming! It’ll just be a bit delayed, that’s all.


So, there you have it, another year gone. What are your plans for the New Year? Any Quests of your own you guys looking forward to tackle? Let me know in the comments below!

This has been Ryan from Games with Coffee, wishing you all a Happy New Year and reminding you to Keep Gaming and Keep Brewing!

Beginner’s Mindset, Failing Forward and Starting Over: How They Relate To Gaming and Real Life

Good morning and welcome to another edition of “Games with Coffee!” May today reflect the contents of your mug: filled to the brim with hot, delicious goodness!

Today, I’m going to talk about having a beginner’s mindset, failing forward and starting over. I want to talk about these because several situations have happened at my (now former) place of employment that I could have avoided if I took those three things seriously. Don’t worry though, I do have a new job lined up and I talk about it in this post.

I also feel that it’s important for mature, distinguished gamers to keep these three things in mind, whether you’re crushing it in the office, in front of the TV/PC/Handheld, etc. or wherever you are. With that said, let’s get started.


Beginner’s Mindset

Whether it’s in real life or video games, being an expert at something feels amazing. If you’re not careful though, it can really get to your head. You might either stop learning from or listening to others who are willing to teach you because you consider yourself such an expert at things, and that can cause lots of problems. I say this because that’s what happened to me at my old job. I thought I was the best at what I do, but it took two bad summers, several little mistakes that grew into huge problems and flat out pride to cut me down to size. I’m kinda glad that it happened, to be perfectly honest, because it got me to rethink what I really wanted to do with my engineering career and, after speaking with friends, family and career specialists, I’ve left my old job and am starting in a new, totally different direction in my career. I wanted to go into this new opportunity with a different mindset than I had previously; I already knew I was no expert, so I’m going to do the opposite – I’ll adopt a beginner’s mindset.

I learned about the beginner’s mindset idea after listening to an audiobook about Mindfulness by Jon Kabat-Zinn, the founder of the Mindfulness movement. Beginner’s mindset is one of the several behaviours he explains helps a person become more mindful of their surroundings and it was his explanation of it that inspired me to adopt it for myself.

Having a beginner’s mindset doesn’t mean to forget all that you know; it means to let go of the notion that you’re an almighty expert and to accept the fact that there’s always something more to learn in your field by listening and learning from those who are either more experienced, or from those who have a completely different perspective on the subject you’re learning about. Being an expert is good for several things but it limits your mind and makes you think that you know everything when you don’t. To have a beginner’s mindset is to embrace learning as an ongoing thing.

This doesn’t have to be limited to real life – it also applies to gaming as well. Take for example fighting and racing games; you can always try out new tactics you’ve learned from other players in versus mode and understand your character’s or opponent’s moves  better through the practice mode. In racing games you can shave off your best time and understand the track mechanics in Time Attack/Time Trial mode, or even go through the tutorial modes to brush up on and explore driving techniques you’d never think of using before.

On top of that, having a beginner’s mindset also means continually going back to basics, which can encompass many things, such as reviewing proper communication protocols between clients and colleagues, relearning how to take effective notes and regurgitating them when the situation calls for them and ensuring that checks and balances are in place to catch mistakes. In gaming, it can also mean going through basic controls and movesets, reviewing basic strategy, understanding strengths and weaknesses of things like weapons, armour or elements, playing through the tutorial levels a couple of times as a refresher or even re-reading the game’s instruction manual. Those are but a few examples; there are many more situations that can apply here.

You might be saying now, “What’s the point in all this?” Well, I look at it this way: Sometimes, after a situation in game, at work or home, or wherever has long happened, I’ll come across something so basic and obvious that I overlooked earlier and I think “Man, if I had paid attention to this basic thing earlier, I could’ve avoided that messed-up situation I encountered at home/work/in the game I’m playing. But now that I’ve reviewed it and better understand how to apply it, I’ll be ready for when that same or similar situation happens next time!” Reviewing the basics while maintaining a beginner’s mindset is something that I encourage everyone to do, whether it’s in the real world or in video games. It may help to raise your awareness of things that you may have overlooked.

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Listen to ROB64! Always practice the basics!

Sometimes though, all your best efforts will result in failure, but it’s never a bad thing. If there’s two things I learned after leaving at my last job, it’s that you should never be afraid of failure and that it’s never too late to start over.

Failing Forward and Starting Over

In a job interview I had recently, one of the questions my interviewer asked me was if I would be OK with starting over. This question was a follow up after they asked me what kinds of mistakes I made at work, whether recent or not.

Here, I sort of panicked. Job Interview 101 made me think: “What mistakes do I mention that won’t make me look bad but were negligible compared to the overall completion of the project?” So I started with something that happened some time ago in one of my first positions in my career. The fact that I don’t remember what I said now was a testament to how lame my initial answer was. So, in a moment of honesty, and trusting my instincts (Thanks Peppy), I revealed that I recently (like in the last two months) made a major design error which required me to go to the construction site, review how much work was already done with the incorrect design, return to the office to correct it and resend it back to the mechanical contractors to fix, causing a huge inconvenience for everyone involved and an resulting back charge to our company for the extra work. When the follow up was asked, I took no time in answering yes, that I would be willing to start over and relearn everything if it meant that I would succeed in my new role.

I pondered over those two questions after reading the offer letter in my inbox. To honestly admit some of my greatest mistakes was a difficult thing for me to do. I imagine it’s the same for many people but for me it’s nearly crippling; I tend to beat myself up, agonize and criticize myself over my mistakes and failures, to the point where it sometimes becomes destructive to my self-esteem, causing me to make further mistakes. It’s become a real problem for me which I’m slowly working to get better on with the help of some coaching and self reflection and learning how to really let go of my fear of failure.

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Me, running from my failures. (Image from Giphy)

Admitting my failures out loud, even to a potential employer, ended up being therapeutic for me and it allowed me to really examine what I’ve done and come up with a way to make sure these mistakes don’t repeat themselves. Even as I speak, I’m coming up with new ways to identify and learn from my mistakes, whether it’s through building checklists and logs or (my favourite option) performing a post mortem/lessons learned report to review what went well and what didn’t, along with ways to change my thinking whenever I do fail. What really surprised me was that after I mentioned that blunder in the interview, I still ended up getting the job. It felt like I was given a second chance to prove myself, even though it’s with a new company rather than the current one I’m was in before now.

With this in mind, along with a beginner’s mindset, I’m also going into this new opportunity with the notion to fail forward. That means reviewing the failures I’ve made and will continue making along the way in a nonjudgmental way, give myself the opportunity to learn from them, why they happened and reduce the likelihood of a repeat happening.

“But how does this all relate to gaming?” you ask, as you roll your eyes at my boring work story. Well, in platforming games, like Super Mario Bros. or Sonic the Hedgehog, you always have extra lives to use in case you die mid-level. However, if you really think about the mechanics of platformers and about how tricky they can be at times, when you lose a life, it gives you an opportunity to review and learn from your mistake. You can either perfect your timing, adjust the height and length of your jump to that difficult platform, or save that power-up for before you meet that tough enemy on your run instead of after, to name a few examples. In RPG’s, like Final Fantasy, you have the Save Point; a restore point where you can return if you lose your fight. It’s a great opportunity to either retool your characters’ weapons, armour or magic or refine your battle strategy when everything goes south and your characters fall in battle. Video games essentially teach a person to fail forward; make the failure, analyze and understand why it happened, try again with a new solution and repeat until success is found.

In real life though, you don’t always get extra lives or Save Points to retry from, but you’ll still get the opportunity to learn from your failures. Failing doesn’t mean that your less of a person or that you’re not good at what your doing (which were things that I had to come to terms with), it just means that you’re learning the right things for the next time that scenario comes forward again. As someone once told me, you got to fail your way toward success, and these days, I feel like video games do a good job in teaching that, I just never paid attention. Either way the moral of the story is: Fail forward and fail often.

Sometimes though, you can fail so hard at a job, in a relationship or in a game, that you’d think to yourself, “Man, I’d love to do that over again… I would have approached it differently/said something that fixed things, etc..”  There have been many times where I wished that I could start over and approach things from a different perspective.

In gaming, we have the reset button; used to either start from a save point or from the very beginning.  Resetting a game allows us an opportunity to choose a different approach to an in-game situation vs. the choice made prior to the reset. For instance, you can do that side-quest differently and receive an alternative reward that may be better than the one you first got, you could use a different strategy to take on a tough boss, take a different path that may be an easier way through than the one you were on before, or even choose a different response to an NPC you spoke to earlier to elicit easier or more favorable conditions for your journey.

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If at first you don’t succeed, reset and try again. (Image from Giphy)

Life, unfortunately, doesn’t really give a person a reset button to fix their current situation, but it’s the lessons you learn in those situations that you can apply when you do decide to start over, whether it’s in the same, or in a different direction altogether.


So, there you have it. Have you adopted a beginner’s mindset? Ever struggled with failure? Started over somewhere? Let me know in the comments below!

Stay tuned for the next edition, because I’m doing an Espresso Shot Review on the game, Golden Axe! Also coming up, I’ll be talking about a fanfiction that I’ve been writing and using the NaNoWriMo challenge to motivate me into finishing it, how using a gaming mouse at work may lead to increased efficiency and a brand-new gaming keyboard that I picked up from Amazon to replace my laptop’s faulty one.

Until next time, this has been Ryan from “Games with Coffee,” reminding you to Keep Gaming and Keep Brewing! 

Disclaimer: The views and opinions expressed in this post are of my own and neither reflect the views of company I am currently employed for, nor the views of my former place of employment. 

Change, Like Winter, is Coming. Plus, Updates!

Hi guys and welcome to another edition of “Games with Coffee!” …Yeah it’s been a while since I posted anything, but to be honest, a lots been happening between the end of May and now. It’s not the perfect time to explain just yet why that’s the case, but I’ll reveal it soon enough. Just know that it’s HUGE, it’s going to affect the blog (among other things in my Quest) and it’s going to make a heck of an impact to my life.

With this, being busy with family and friends visiting for the summer and a basement renovation happening all at the same time, it’s been hard to find time to write, let alone play games. I was lucky in June to nail down time for the blog, writing and other goals on The Quest, but July was a different story. I’m not complaining, but I realized after I wrote my monthly post-mortem and reviewed my journal entries that I’ve really slacked off and made excuses to not do anything Quest related, but that’s gonna change this month. That’s a promise!

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I’m back with a vengeance!

With that, I got some post announcements. Kind of a primer of what to expect next on the blog:


As I was writing the next post for the blog (my continuing playthrough of “Path of Exile”), a website called Playerauctions.com reached out to me after reading my first PoE post and asked me to guest write on their blog! Naturally, I said yes, so the PoE post will be posted on their blog instead of here. I’ll have a link ready when it’s published. Going forward though, my playthrough of the game will still be documented here, so keep an eye out for the next one coming in September!

My 30th birthday was awesome! Not just because I hung out with friends and family, but because I got awesome games and systems for presents! One being a Nintendo Switch and The Legend of Zelda: Breath of the Wild! And my little bro gave me an awesome blast to the past: Crash Bandicoot N.Sane Trilogy for the PS4! Needless to say, I’m stoked as hell to write about these, so look out for them in the next few weeks! Also on the docket for games to play: Kingdom Hearts 1.5 + 2.5 ReMix, Kingdom Hearts 2.8 Final Chapter Prologue (wow that’s a mouthful…), a couple of Telltale games (Game of Thrones and Borderlands: The Pre-Sequel), Mighty Gunvolt Burst and my newest favourite game, Sonic Mania!

Have Mania, will draw speedy rodents. What’s he pointing at, I wonder?

I’ve developed a love-hate relationship with Clash Royale these days, but I did put together a couple of sweet decks to help advance myself and my clan, the “Tree Gang,” to further greatness! I’ll be sharing those and other Clash-related thoughts very soon

Music-wise, I’ll be writing a follow up from my first post about OC ReMix: this time, it’ll be my top 20 all-time favorite tracks. I’ll also be talking about one of my favorite artists, Mega Ran, and how his music has inspired me to just be me.

Finally, I’ll do some retrospective posts on a few game series that had a further impact on my life and I’m introducing a new feature to the blog: a little something I’d like to call “Espresso Shots.” Curious? Well, you’ll just have to stay tuned to find out!


So, that’s what’s new with me. I apologize again for the delay in posting, but with me on a new schedule and all this upcoming content, I’m sure I’ll be forgiven! (I hope?).

With that, this has been Ryan from“Games with Coffee,” hoping that everyone’s enjoying their summer and reminding you to Keep Gaming and Keep Brewing.

My How-To Guide on Living with Non-Gamers: Spoken From Experience

Hello everyone, and welcome to another edition of “Games with Coffee.”  Grab a brew of beany awesomeness, sit down and let’s chat about an interesting subject.

As mature, distinguished gamers, we all have to face this particular reality at one point of our lives: how to live with others who have minimal or no interest in video games (ie. non-gamers). They could either be a spouse, a parent, sibling or other relatives, or a roommate. Let’s be honest; it wouldn’t be fair to that person if all you did in your spare time would be playing video games, since it wouldn’t bode for a good relationship. Conversely,  it also wouldn’t be fair to you if your S.O. or your roomie or whoever you’re residing with monopolizes all of your free time and prevents you from playing said games. While it’s the worst feeling in the world when the non-gamer living with you belittles you when you partake in your gaming pastime, on the flip side, it is kind of rude to hog the TV to yourself, especially if their favourite show is on. And finally, while you may think that you’ll get around to doing your responsibilities after you get to that save point or finish off that boss, the other person living with you may think otherwise.

So, what do you do to balance playing games with spending time with your favourite non-gamer?

It’s actually a lot more easier to accomplish than you’d think. The solution boils down to a few, simple things: Communication, Trust, Compromise and Moderation.


If there’s something I’ve learned after almost five years of being married, it’s this: Sometimes you not only need to listen, you have to speak up as well.

When I tied the knot in 2012, gaming took a huge back seat to my new life. This sounds like a first-world-problem kind of deal, but I went from gaming about 4 to 6 hours a day to 4 to 6 hours a month if anything,  and it was something that took a bit of time to get used to. My wife disliked watching me play video games, simply because she wasn’t interested at all – she found them to be a waste of time and would rather watch a TV show that we’d both be interested in. I complied because it was fair for the both of us – I wasn’t going to be rude and hog the TV all for myself, but there were days where I just wanted to veg out for an hour or two, especially after a rough day at the office.

Ten months into our marriage, after we became the proud owners of a nice little house, I decided that I needed to talk to her about my gaming hobby and what it means to me. I explained to her that there should be a happy medium that we could agree on when it comes to us sharing the TV and me playing video games.

Funnily enough, she understood and agreed with me and we eventually came up with a compromise: I bought me some wireless headphones to connect to the TV to use solely for gaming. During a session, she’s either right beside me reading a good book, watching a YouTube video, listening to a podcast, or at the kitchen table working on one of her many amazing hobbies*. When a reasonable amount of time passes, whether it’s an hour or two, she kindly asks me to stop, I listen and turn off my game and we go about our day.

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A victory for compromise! (Image from Know Your Meme)

Obviously, your situation may be different, but here are some tips that can help when you want to speak to that special non-gamer in your life about working out a compromise:

  1. Calmly argue your side of things: This may be a bit obvious, but don’t yell or whine at your special person and accuse them of never letting you play video games; that’s not the way a mature, distinguished gamer should act. Rather, calmly get that person to understand why you love gaming and that there should be a reasonable way for you to enjoy what you love to do without sacrificing your relationship with them, like playing during the weekends or so for example.
  2. Be persistent but don’t be aggressive: Especially if they bite back, saying to you that gaming is a waste of time or that there should be better things to do than sitting down and staring at a screen. Words like that do hurt and can cause tempers to flare, but keep your cool, explain that it’s as viable a hobby as any and that there’s no reason to judge you on what you enjoy.
  3. Work first, game after: Play games after you complete your daily responsibilities first. It’s a pretty easy compromise you can work out with your special person.
  4. Assure that person that you’ll exercise self-control: Practicing self-control develops trust between yourself and the non-gamer in your life. By developing that skill, you’ll find that they will be much more accommodating to hobby of choice.
  5. If all else fails, invest in portable gaming: There are a lot of great portable options out there to get your fix, from mainstream systems like the Nintendo 3DS and the PS Vita, to emulation based devices such as the GCW-ZERO, to custom-built options using the Raspberry Pi and RetroPie. If you’re still itching to play console games however, the release of the Nintendo Switch is (I believe) a perfect choice.**

Well, there you have it. What do you think? Are these tips helpful? Got anything else to add? Let me know on the comments below. And stay tuned for the next edition: I’ll be delving back into memory lane to talk about a series that’s been a huge influence in my life – Legend of Zelda!

Once again, this has been Ryan from “Games With Coffee,” telling you to Keep Gaming and Keep Brewing. Happy Easter!

*I’ll shamelessly plug my wife’s work here. She does lettering and she’s pretty good at it too!

**I haven’t picked up the Switch as of yet, but I assume it’s a great console/portable hybrid that fits the profile of a mature, distinguished gamer? I’ll write about it when I pick one up.