The Unique Blogger Award!

Good morning and welcome to another edition of Games with Coffee! May your day be as joyful and as full of flavor as the brew in your cup.

Today marks a bit of a milestone for the blog – it just so happens that yours truly has been nominated for the Unique Blogger Award!

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(Insert Final Fantasy victory theme)

Apparently, there are specific rules, which I shall list below:

  1. Display the award. (See above).
  2. Thank the individual(s) who have nominated you and include a link to their blog. A little promotion for their blog is also welcome.
  3. Answer the questions asked by the individual who has nominated you.
  4. Nominate an arbitrary number of bloggers and have them answer three questions you put forth to them.

I was awarded this nomination by the gracious YahariBento, who is a fan of anime, manga, light novels and video games and writes about such topics. Thank you so much for this honor! Now, onwards to your questions!

YB: If you reincarnate as a spider that you need to survive in the cruel fantasy world and poisonous monsters are everywhere, when you level up and there are two choices for you to choose (Poison Skill or Poison Resist) which one you want to pick?

GwC: Hmm, I’d have to say Poison Skill. I’m a stalwart believer that the best defense is a good offense. Having a stronger venom than an enemy’s, combined with the spider’s natural affinity for stealth, would make for a very dangerous arachnid. A sneaky bite here, an injection of potent poison there and whatever monster looking for me would be as dead as a doornail.

YB: If you are a spider, you want to befriend other monsters (social) or want to hunt them (savage)? (You can choose one only).

GwC: I believe the key to survival in a cruel fantasy world such as this would be to befriend other monsters and strike up an alliance of sorts. As a spider, I would probably rely on social interaction between myself and others to avoid being either eaten or squashed.

YB: Assume that you can choose colour for your body (of course you are a spider again), which colour you want to paint? (You can choose more than one colour.)

GwC: I’d probably stick with blending in with my surroundings and hiding in the shadows, so I’d go with a dark brown or black. Although if I’m being honest and if I wasn’t concerned for survival, I’d like my body to be coloured dark blue with white markings.


*Equips Summon Materia*

Now, I summon the following individuals to be nominated for the next round of the Unique Blogger Award!

  1. LightingEllen
  2. The Well-Red Mage
  3. Drakulus
  4. Extra Life
  5. The Shameful Narcissist
  6. Athena – AmbiGaming
  7. Astro Adam
  8. retroredress
  9. NekoJonez

To the above, I’d like you to answer the following three questions. Answer in as much or as little detail as you’d like:

  1. What qualities or characteristics in a villian from your favourite game or series do you admire and why?
  2. If you could choose any character from any video game to become for a day, who would you choose and what (with their special abilities or powers) would you do in that timeframe?
  3. In your mind, what constitutes a Mature, Distinguished Gamer?

Get cracking friends, I paitently await your answers!

The Games with Coffee Guide to Last-minute Christmas Shopping!

Another day, another edition of “Games with Coffee,” and what a great edition it will be! As of today, Christmas is a little less than a week away: are you ready for it? Or have you run right out of ideas for what to get for your favourite gamer? Or perhaps you’ve put Christmas shopping to the very last minute and don’t know where to start?

Well, God rest thee merry gentlepeople, because I got you covered! Below are a few ideas that you can either quickly run to the store and pick up, if you’re up north here in good ‘ole Canada, or order online: chances are, you’ll be able to get all of the below by Christmas (barring a few additional charges for expedited shipping). I’ll have plenty of links available to access, so no worries. So, keep that itchy trigger finger ready on your mouse and let’s make some magic happen!


Game Ideas

Well besides the obvious items on a gamer’s Christmas list (new systems, latest popular games, everything Nintendo, etc.), here’s an idea for you: how about trying something a little outside of the norm?

Stardew Valley, Axiom Verge, Cave Story+ and Shovel Knight are excellent choices to buy: all four are great games with retro-inspired graphics, poignant storylines, excellent controls and are available on all current generation systems, with the exception of Cave Story+. Check below on where you can find these games:

Stardew Valley:

Shovel Knight:

Axiom Verge:

Cave Story+


Gaming Apparel and Accessories

Graphic T-shirts: for the individual who loves to show off what they love.

Who among us used to hate getting clothes for Christmas? Well, with these selection of men’s, women’s and kid’s game culture T-shirts, your favourite person will hate you a little less this year.*

*Results may vary.

Men’s T-shirts:

Women’s T-shirts:

Kid’s T-shirts:

Ugly Sweaters: for the gamer who wants to rock this year’s Christmas party.

Ugly Sweaters are all the rage these days! Why not get something that reflects your favourite person’s gaming passion? Whether it’s Mario, Sonic or any of gaming’s famous faces, you’ll definitely have some heads turning at your next Christmas gathering! Here’s a few examples:

Satchels, Bags, Cardigans and Scarves: for the lady with a love for fashion and a passion for gaming.

If you’re looking for a great gift for an even greater gal in your life that enjoys gaming, check out these choice selections from EB Games (Canada) and ThinkGeek (everywhere else):

These aren’t limited to just gift-giving alone; ladies, in the words of an almighty master: Treat yo’ selves!


Toys and Games

Nerf Rival Guns: for the individuals who dreams of LARPing a Call of Duty scenario with their good friends.

With a variety of guns available, free-for-alls have never been so much fun! There are plenty of guns available, bit my personal favourite is the Artemis – a shotgun. Check em out!

Funko Pop’s, Nendoroids and Amiibo figures: for the consummate collector.

It figures that figures would be a great gift to give! From the highly collectible Funko Pop’s, to the picture perfect and adorable Nendoroids, to Amiibos that combine collectibility with function, there are plenty of options available! Now, there are too many for me to link, but check the stores; there’s bound to be plenty available!

Board Games: for those looking to game offscreen.

Want to bring the family together without resorting to playing Mario Kart? How about a few board games? Some of gaming’s biggest names have been associated with board game classics, like “The Legend of Zelda” Monopoly and Clue. Others, like Mega Man, have their own board games and there are even some video game inspired tabletop and card games, like Boss Monster. Finally, games like Settlers of Catan are a perfect gift for those who enjoy games like Civilization.

MegaConstrux Pokemon: for the kid or kid at heart.

If you’re kid’s like any other kid, they have vivid imaginations, a desire to build anything their minds can conjure up and a love for all things Pokemon. How do you combine the three? Easy: get them a Pokemon they can build themselves! MegaConstrux has several Pokemon related figures kids will go nuts over, especially Charizard and Gyarados! Heck, I’m a grown man and I want those for myself!

A Raspberry Pi, a Pi Case and the SNES30 Bluetooth Controller: for those who enjoy retro gaming as much as they love building things from scratch.

Ah, the good ol’ Raspberry Pi, giving you the ability to access all the games you used to play as a kid in a device the side of a credit card. If you got a tinkerer on your list who also loves dropping rounds of Super Street Fighter II Turbo on the SNES, then this one’s for you!

For gift ideas, I would go with the CanaKit Raspberry Pi 3 kit, available on Amazon; it has everything one would need to get started. Alternatively, if you have time and resources to spare, you can buy the board, a case and an SD card and really personalize it for the recipient. I highly recommend the Smraza case, again from Amazon: it’s a case divided into seven layers that comes with two heat sinks, a fan to plug into the GPIO on the Pi and a power supply with an on/off button! It’s a great little package!

But you can’t just the Pi and not get controllers? PS4 and Xbox One controllers work with Retropie, but if you want to give that real old-school feel, I recommend the 8bitdo SNES30 Bluetooth Controller. Easy to set up and use, this is the controller of choice to delve into old-school gaming! Here’s where you can find it:


Stocking Stuffers and Other Small Gifts

Books: for those who appreciate a great story on and off screen.

This might sound odd, but books are an awesome gift to give. I say this because some of the best presents I got, besides video games, were books. I’ve gushed many times about the Mistborn series, it’s perfect for those who are obsessed with RPG’s, magic systems and a deep, immersive world full of lore and legend.

Another book I recommend is Red Rising, a science fiction/fantasy set on a colonized Mars. This might sound a bit spoilerish, but I feel that the story is somewhat analogous to God of War, with Kratos’ struggles for revenge, mixed in with undertones of power and politics a la Games of Thrones. My description doesn’t really do it justice, but fans of the God of War series may enjoy it.

Finally, Ready Player One is the perfect book to give a gamer, either young or old. The younger generation will appreciate the plucky protagonist’s journey from rags to riches, while the older ones from the late 80’s and below will fall in love with the heavy retro gaming and pop culture influences that are scattered throughout the book.

Gaming Ornaments: for those who want to combine Christmas with Gaming.

Ornaments make for great stocking stuffers! Check out a few here:

Journals and Notebooks: for those who want to write the story to the next big blockbuster game.

I got this Legend of Zelda journal as a present from my wife and I’ve yet to stop writing in it. In fact, I picked up a second one for my birthday this year. There are plenty of others available, check out below:

Gift Cards: for when you’re truly stuck on what to buy this year.

If all else fails, there’s nothing wrong with giving a PSN, Xbox Live or Nintendo e-Shop gift card. Unlike most other gift cards, the receiver will definitely appreciate it. Bonus if you get them a year-long subscription to PlayStation Plus and Xbox Live Gold: you’ll be appreciated all year round!

If they’re a mobile game lover, an iTunes or Google Play gift card will also go a long way!

Coffee Mugs: for those who literally want to have their Games with Coffee.*

Didja see what I did there? Didja? Eh, I digress, coffee mugs make for excellent stocking stuffers: they’re statement pieces tailored to that person’s particularly favourite game or series and they can drink coffee out of it! Win-win. Here’s some examples:


And that’s that! Hope this helps with your last minute shopping. Today (at least up here in Canada) is the last day you can order online for it to reach before Christmas! (Additional shipping charges will be required…). So get cracking!

As for the next edition, I’ll catch up with you all near the end of the year, where I’ll talk about my Quest status in “The Year In Review.” Of course, I’ll be working on a few Espresso Shot Reviews, which will come in the new year, along with something else. What that is, you’ll have to stay tuned to find out!

Wishing you all a Merry Christmas and hoping you’re spending equal time with loved ones and cherished games this holiday season, this is Ryan from “Games with Coffee”, reminding you to Keep Gaming and Keep Brewing.

Espresso Shot Review: Sonic Mania

Good morning and welcome to another edition of “Games with Coffee!” Today, I’m introducing a brand-new segment I call “Espresso Shot Reviews.” Put simply, I’ll be reviewing games both old and new and will give my personal opinions on them, as well as a rating out of five. Each review will be short (less than 1000 words), but packed with intensity and detail. It’s like an espresso shot, hence the name.

Today’s review will be on Sonic Mania, released on August 15, 2017 for PS4, Xbox One and Nintendo Switch and August 29, 2017 for PC. I’ll be going over the story, gameplay, graphics, music and replayability (or replay value).


Developed by Christian “Taxman” Whitehead in partnership with PagodaWest Games and Headcannon and published by SEGA, Sonic Mania is a 2-D sprite art, physics-based platformer. It’s a tribute to the old-school, 16-bit Sonic the Hedgehog games of yore and was released in celebration of Sonic’s 25th anniversary.

Sonic Mania - Title

Story

Hot off the heels from Sonic 3 & Knuckles, Dr. Eggman and five of his Egg-Robo’s have returned to Angel Island and extracted a strange gem called the Phantom Ruby. When Sonic and Tails catch up to the mad doctor, the gem’s dimension-warping effect sends both heroes, along with Knuckles, to Green Hill Zone. The gem also had an effect on the Egg-Robo’s; transforming them into the much tougher Hard-Boiled Heavies. The heroes must now travel through twelve zones spanning multiple dimensions, retrieve both the Phantom Ruby and the Chaos Emeralds and defeat Eggman and the Heavies before they conquer the world.

Gameplay

Gameplay-wise, Sonic Mania plays exactly like the originals. Each level (Zone) is divided into two huge Acts chock-full of quarter pipes, loops, ramps, springs and other things to help Sonic and company get around. Obstacles abound; from Badniks to spikes and traps, to bottomless pits and crushing objects, there are plenty of things to be wary of.

The twelve zones consist of eight popular zones from the first four Classic Sonic (Sonic 1-3 & Sonic CD) games and four new zones introduced to the series. The first Act of each classic zone is a combination of that zone’s original first and second Acts, while the second Act remixes elements from the original zone with features from other classic levels and adds new elements to spice things up.

The four new zones are inspired by some of the series’s most iconic levels. They also presents a theme derived from SEGA’s history as a publisher. Examples include the Streets of Rage aesthetic combined with Casino/Carnival Night Zone elements in Studiopolis Zone and the Shinobi-inspired second act of Press Garden, which also brings forward elements from Ice Cap and Mushroom Hill Zones.

Each act contains multiple paths to traverse through, encouraging the player to either find the fastest path through each level or explore to find Large Rings – entrances to a special stage where a Chaos Emerald can be earned.

Large Ring

While I enjoyed the selection of classic zones, I would’ve liked to see more new zones added to balance things between old and new.

Bosses are encountered at the end of each act and require different strategies to win. Most fights were fun but I felt a few bosses, such as the ones in Hydrocity Acts 1 and 2 and Studiopolis’ Act 1 boss, were a bit tedious, while Mirage Saloon’s Act 1 boss was just too easy. My favourite boss fight was Metallic Madness’ Act 2 boss – the miniature theme was extremely creative.

Metallic Madness Act 2 - Boss

In addition to the basic moveset (run, spin attack, spin dash and jump), the three characters also have their own special moves and properties. New to Sonic’s arsenal is the Drop Dash – used in midair to drop down into a spin dash. It’s useful for gaining momentum after a jump, or to strike a Badnik that can’t be jumped on without losing your momentum. Tails’ flying ability makes a comeback, with Sonic able to command Tails to fly him up to new areas and Knuckles keeps his gliding, climbing and wall breaking abilities. He doesn’t jump as high as the other two, however.

Rings are essential for survival – you lose a life if you’re not holding any in your possession. Collecting 100 rings nets an extra life. Power ups include the elemental shields from Sonic 3 and the Hyper Ring from the obscure Knuckles’ Chaotix game, along with staple items, like the Power Sneakers and Invincibility.

Graphics and Art

What I enjoyed the most about Sonic Mania is how animated everything looks, thanks to the game running at 60fps. From how fluid each of the player characters moved, to the little details in the environments and the colours in each zone, the game’s high-quality pixel art exudes plenty of charm. I noticed no slowdowns or lag when I was playing it on the Switch.

I especially loved the art direction for the new zones. Studiopolis and Press Garden stand out the most for me, because of how breathtaking the visuals look between Acts 1 and 2.

Music

Music has always been a strong point for the Sonic series. The music was done by Tee Lopes, who I think did a really good job remixing the classic zone tunes. The audio for the new zones are catchy and upbeat until you hit the last zone, which threw me off a bit due to its brooding and serious tone.

Chemical Plant Act 2, Press Garden Act 2, Studiopolis Act 1, Stardust Speedway Act 1 and Mirage Saloon Act 1 as Knuckles are my favourites to listen to:

The boss tunes are also great earworms; the boss theme for the Hard-Boiled Heavies, along with the Eggman Boss theme (Ruby Delusions), are some of the best boss themes in the series.

Replayability

There are lots of replay options available after beating the game. You can try your hand at Time Attack mode, or settle differences with friends through Competition mode.

In-game, hitting star posts with more than 25 rings in possession opens a portal to the Blue Spheres minigame from Sonic 3. Beating the stage earns a medal, which unlocks a variety of new playing modes, including the use of Sonic’s old Insta-shield, Debug Mode or the &Knuckles mode, which adds the echidna as a partner character.

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For a special surprise, finish the game as Knuckles & Knuckles. It’s hilarious!

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While there could have been more original zones and less tedious/more challenging boss fights, Sonic Mania nevertheless celebrates the best of the character to great effect. It’s a perfect example of how enduring Sonic is after 25 years and how he’s still going strong.

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4.5/5


How’d I do? Let me know in the comments below! Coming up on “Games with Coffee,” I’m back in Wraeclast with more Path of Exile, and I’ll be sharing my favourite remixes from OverClocked Remix! Stay tuned!

With that, this has been Ryan, reminding you to Keep Gaming and Keep Brewing! See ya!

The Nintendo Switch: Does It Live Up To The Hype?

Hello everyone and welcome to another edition of “Games with Coffee!” Happy Video Games Day!

So, as you probably know, either through my recent posts or from my Instagram feed, I got a Nintendo Switch for my birthday! Today, I want to share with you the system itself, my impressions on Nintendo’s latest console after a couple months of owning it and if it lives up to the hype it generated from its announcement almost a year ago.


The Back Story

The Wii-U was a major failure for Nintendo.

Since it’s debut in November 2012, the Wii-U failed to capitalize on its predecessors massive success. Despite delivering innovative technology in the Game Pad, the additions low battery life, the lack of third party support from developers and lack of clear goals for the system had led critics to believe, at the end of its production, that the system was nothing more than a glorified Wii with a controller/touchpad hybrid.

Now, I’m not knocking down the console or anything. My brother has it and it’s not a bad system, all things considered. The Wii-U’s had some big hits, including Super Mario Maker, which allows the player to create their own Mario levels and the latest installment of the ever-popular Super Smash Bros. series, which included the return of fan favourites, such as Sonic, Dr. Mario and Zero Suit Samus, along with newcomers like Mega Man, Pac-Man and Little Mac from Punch-Out. On top of that was the underdog inky shooter game Splatoon, which was a rousing success. And let’s not forget about the ever-enduring Mario Kart series, of which it has reached its eighth installment. There’s were some not-so-great games, like Star Fox Zero, which was lackluster due to its odd control scheme and its focus on re-imagining the series. And the fact that third party development focused their efforts on developing games for the latest Sony and Microsoft console releases didn’t help its case. Overall though, there were some good games, but good first party games don’t make a successful console, considering that the Wii sold more in its first year than its successor could in its entire lifetime.

So, Nintendo did what most don’t: re-innovate, re-structure and re-imagine what a console should be. Using what they learned from the Wii-U’s Game Pad device, coupled with their dominance in the handheld gaming segment (the 2DS/3DS has effectively monopolized that market), their vast experience with motion controls and lessons learned from their previous missteps, they unveiled the Nintendo Switch.


The System

The Nintendo Switch, a hybrid between a console and a handheld system, was announced in October 2016 and released on March 3, 2017, along with its launch title: The Legend of Zelda: Breath of the Wild.

The main unit is a tablet-like device, with two housings on each side uses for its main control inputs, called the Joy-Con’s. The system comes with two Joy-Con controllers, a dock, an AC adapter with USB-C input, an HDMI cable and two straps for the Joy-Con’s.

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Pay no attention to the nose, glasses and forehead on the screen…

The console itself is a tablet with a capacitive touch screen. On the top of the unit is the power button, volume up and down, a 3.5 mm audio jack and a cartridge slot for games. The back of the unit has a kickstand, used to set it on a surface and a micro-SD card slot, housed underneath the kickstand. On the bottom is the USB-C charging input and the intake vents. The display is 6.2 inches wide, corner to corner and displays at a resolution of 1280 x 720. When docked, the console’s display resolution bumps up to 1080p. The system is powered by an Octa-core processor clocking in at 1.02 GHz, has 4 GB of RAM and uses the Nvidia Tegra X1 as its system-on chip (basically, a jack-of-all-trades chip made up of many components that perform an array of functions). There is 32 GB of internal storage in the unit, but with the micro-SD slot, that capacity can increase up to 2 TB. The battery life on the unit averages about 3-4 hours per charge.

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Behold! My (tiny) library of games!

About half the size of the Wii-mote, the Joy-Con’s can either be used together as a single player controller, or individually for single or multiplayer games. Each controller has an analog stick, four face buttons, a plus button and the home button on the right hand controller and a minus button and a capture button on the left hand controller, and two trigger buttons on the top (The L/R and ZL/ZR buttons).

Whether the Joy-Con’s are held in each hand, attached to the system for “Handheld Mode” (more on that below), or slid into the Joy-Con Grip, the control scheme is analogous to that of the PS4 and Xbox One and is how most AAA single or multiplayer games (like Breath of the Wild, Splatoon 2 and the upcoming Elder Scrolls V: Skyrim) are played.

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It looks like a puppy with odd eye placements… and now you cannot unsee that image. Enjoy!

When turned on its side, the Joy-Con’s button layout looks and feels similar to that of Nintendo’s best selling console, the Super Nintendo. There are two additional trigger buttons on the top (SL and SR), which are more easily accessible by sliding in the hand straps provided with the console. This control scheme is used mainly for multiplayer games like Mario Kart 8 Deluxe or the upcoming Pokken Tournament DX, but can be used for a few single player titles as well.

 

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Pro-tip: Hit the SL and SR Buttons together to use the controller on its side.

Each Joy-Con is equipped with HD Rumble, a feature that simulates realistic vibrations, like feeling several cubes of ice clinking in a glass, as shown in the technical demonstration. Along with the rumble feature, the motion controls of the Wii have also been integrated into the Joy-Con’s and are primarily used for motion controlled games, such as the Wii Boxing-inspired game, ARMS and the party game, 1-2 Switch. Motion controls are also featured in Breath of the Wildas well, in that you can aim your bow by tilting the controller (or the unit itself when it’s in Handheld Mode). The controls are also used to solve a few motion-based puzzles in game.

A Pro Controller is available to further mimic the traditional console gaming feel. For those who are looking for a more budget-friendly option, the wireless controller company, 8bitdo recently released a firmware update for their NES30 Pro controller, allowing it to work on the Switch.

The Nintendo Switch can operate in several modes, depending on your situation. Attaching the unit to the dock puts the unit in “TV Mode”, allowing it to operate like a traditional console. The dock itself is compact and minimalist in design, compared to the bulkier PS4 and Xbox One systems. The HDMI and power inputs, along with a USB 3.0 port, are located on the back of the dock and are kept hidden by a panel, with an opening to allow the power and HDMI cable wiring to come out. It results in a clean, wire-free look that adds to its minimalist design. There are also two additional USB ports on the side of the dock.

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Simplicity, thy name is Switch.

Slapping the controllers onto the side of the tablet and removing it from the dock “switches” (Ha!) the console to “Handheld Mode,” where the console behaves as a handheld device. Games played in Handheld Mode are the same as in TV Mode, with the exception of graphics resolution (no 1080p in this mode), meaning that games like Breath of the Wild can be played on the go.

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On-the-go gaming has never looked so good.

Finally, popping out the kickstand, placing the console on a surface and taking out the Joy-Con’s enables “Tabletop Mode,” which can be used either for single player game play, or more commonly for local multiplayer gaming away from a dedicated screen.

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Woo! Sonic Mania! I asked my wife to pick up the other Joy-Con and play along with me as Tails… She said no… 😦

That’s all the technical mumbo-jumbo out of the way. (Phew!). Now, you’re probably asking, “Thanks for that boring lecture, professor, but what do YOU think of the system so far?”

Good question. Here’s my answer.


The Verdict

After about two months of owning the system, I can safely say this with as little bias as possible: Nintendo did pretty well here. The system is incredibly unique in the sense that you can play it at home on the TV and on the go. It’s like having two systems in one! These days, I’ve been playing it solely in Handheld Mode and it’s been a great experience so far. Playing a full-fledged Zelda game on a device roughly twice the size of my smartphone has never felt so fulfilling.

I honestly don’t gripe about the battery life on the Switch when it’s in Handheld Mode. Three to four hours is plenty of time for a mature, distinguished gamer to play in bed while their significant other sleeps beside them, though I usually play for about an hour or two. What I love about the system is how quickly it boots up from sleep mode, the Switch’s “Off” setting, similar to that of the PS4’s “Rest Mode.” I press the power button on the top of the system or the home button on the Joy-Con’s/Pro Controller and the system boots up immediately and I’m back in the game while my wife’s asleep. It’s incredibly satisfying.

I also think it’s cool that Nintendo designed the system in a way that a second controller for two-player games comes included right out of the box. Highly useful for when the wife and I want to play Mario Kart (One of the few games she’ll actually play with me when I eventually get it!). For games like ARMS though, you’ll need a second set of Joy-Con’s to play locally.

Switching from TV Mode to Handheld Mode and back again is seamless. There is no discernible delay when the system switches between modes, which, again, is very rad.

There were a couple of things slightly affected my experience. One was the small game library available right from the start, even several months after release. When I first booted up the system, the Nintendo e-Shop had a whole bunch of downloadable titles, along with digital copies of their physical releases, but nothing really stood out to me in the store, besides Mighty Gunvolt Burst. That might change as the holiday season rolls around. (Correction, it has: Sonic Mania dropped a couple weeks ago. I picked it up and it’s AWESOME!)

Another thing was the internal storage space. 32 GB may seem quite sizable compared to that of the PS Vita, with its 1 GB internal storage, but when you look at the size of some of the downloadable titles, plus the fact that you can save screenshots directly to the device, that storage can get eaten up pretty quickly. It’s a good thing I had a spare 32 GB micro-SD card lying around to expand my storage capacity!

Finally, while it’s not a huge deal for me, I’m sure many people are a bit miffed that the Switch doesn’t play at native 4K resolution, unlike the PS4 Pro and and the Xbox One X. Truthfully, having the system run on 4K resolution at 60 frames per second isn’t a priority for me: I’m more concerned about playing good, quality games and I’m quite happy with the Switch’s native resolutions.

Overall, the Nintendo Switch was built for the mature, distinguished gamer in mind, giving the user free range on wherever they want to play it and presenting it in a compact, minimalist package. Whether it’s on the TV, in bed playing in Handheld Mode, at a friend’s place playing in Tabletop Mode or whatever the case may be, the Nintendo Switch has lived up to my expectations and thus, I declare that the hype surrounding the system was well justified, although that’s just my opinion. With the upcoming holiday season approaching and the games being released in that period, I believe that Switch and the Big N itself are well positioned to make a significant comeback after the stumbles with the Wii-U.


So that’s it! What do you guys think? How’d I do? Gimme some feedback in the comments below! (I need those like I need a strong cup o’ Joe, know what I’m sayin’?). And stay tuned for the next edition, where I continue my playthrough of Path of Exile with my Witch, Rhuki! (Who’s a total badass IMO). Plus, coming after that is my brand new segment – “Espresso Shots!” I cannot wait to share this with you!

And with that said, this has been Ryan from “Games with Coffee,” wishing you a Happy Video Games Day and reminding you to Keep Gaming and Keep Brewing! See ya!