The Guide on Being a Mature Distinguished Gamer: Part 4 – Finding Your Goals

Good morning and welcome to another edition of Games with Coffee!

At last, we have arrived at the final part of my miniseries. To those of you who have stuck with my ramblings so far, a heartfelt thanks goes to each of you. I also want to thank everyone in the WordPress community for being an amazing bunch of talented and friendly writers and also for inspiring me to write this series. I finally feel that I’ve fulfilled the requirements I have set out in the tagline of this blog: A Blog for the Mature Distinguished Gamer.

Read the previous three parts here:

Part 1 – Priorities

Part 2 – Failure, Success and The Gaming Mindset

Part 3 – Respect, Kindness and Empathy

The first three parts in this series all lead up to this final one about Finding Your Goals. In the games we play, the characters we play as have a goal or a dream that they want to accomplish. Some are as simple as rescuing a princess or fulfilling a last wish. Some are as difficult as overthrowing an empire, uncovering the truth on a conspiracy or saving the world from a deadly threat. Whatever the case, these characters pursue these goals with abandon.

The Mature, Distinguished Gamer (MDG) must embody that same pursuit with their own goals. However, they should be kind and empathetic to themselves when pursing them. They should realize that the mindset will make or break accomplishing those goals. They should understand that failures or setbacks won’t derail their efforts, but will instead make them stronger for the future. And finally, they need to set priorities so that they can focus on accomplishing their goals.

But what if you don’t know what your goals are? That’s what this part of the series focuses on today. Let’s get cracking on the final part of The Guide on Being a Mature, Distinguished Gamer.

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Go On A Quest

On January 1st, 2017, I decided to take a Quest for personal discovery. I’ve written on this subject just over two years ago, on my thirtieth birthday, and you can read that post here. In it, I go over my process. It’s a good compliment to this post.

But the thing is, I’ve dialed back on this constant stream of updating experience. Why? Well, the objective of The Quest wasn’t just to establish good habits, but to identify both the things that were important to me and the things that I’m passionate about. In my case, it was my writing. While I enjoy my job as an engineer, it didn’t necessarily spark the same drive and passion that I have for writing. The Quest helped me to realize that I both love to write and want to work on it more. It also established a set of goals I have for myself, which include writing and publishing an original story among other things.

Now, you don’t have to employ my method, but it’s well worth it for the MDG to take a real close look at yourself and to see what you’re passionate about. From there, one should establish a system where they track the activities related to those passions and then set goals for them accordingly. You can use productivity apps/sites that utilize gamification, like Life RPG, SuperBetter or Level Up Life to track and maintain goals. Or use a system like mine and track through spreadsheets or lists. Whatever choice you make, do the research and make sure that it’s the right system for you.

So, the bottom line here is that if you want to truly find out what you want out of this fleeting life we all live, go on a personal quest of discovery!


Keep A Log

During The Quest, I kept a notebook and documented what I did in a day, noting the highlights and lowlights in that period. It was a way to help track the goals that I laid out in my Quest. Rereading some of the passages I’ve written has helped me to set new goals or reframe old ones, like writing twice a week as opposed to every day as originally planned.

Sometimes, writing out your thoughts and feelings over a period of time and then looking back through it can reveal a lot about what you want for yourself. You may even come to a realization about yourself that you may have missed altogether! It may not be as earth shattering a revelation as when Kratos learns of his godhood in the God of War series or the fact that Solid Snake and Liquid Snake are twin brothers, but it can set a path for the MDG to move forward, as opposed to aimlessly wandering about. For me, writing about writing was the kicker; I just never realized it until I took a closer look at myself by writing a log of my day.


Two Final Notes

I’d like for you to try this exercise when you get a chance: make a list of the things you really want to spend your time on in a day. In other words, what would you typically want to do in a day if you had no restrictions? Below is what I would love to do in a day, as an example:

  • Write my novel.
  • Write some fanfiction.
  • Write something for the blog.
  • Interact with my fellow games writers.
  • Spend time with my wife and son.
  • Stream online.
  • Bake stuff.
  • Exercise
  • Design and build something really cool.

Now, with that in mind, make a list of the things you typically do in a day and how long you spend on each. Again, I’ll be the example:

  • Work – 8.5 hours
  • Commute – 2 hours
  • Spend time with wife and son – 3 hours
  • Gaming – 1.5 hours
  • Writing -1 hour
  • Sleep – 6 hours
  • Workout – 0.5 hour
  • Misc. (Interacting with other writers, baking, chores etc.) – 1.5 hour

Now compare the two lists. You can see that between working, commuting, family time and sleeping, there’s not a lot of wiggle room to work with. If you do your own list, does it make you feel uncomfortable seeing how much time you have left remaining once all your responsibilities are handled? If so, why does it make you uncomfortable? What would you do to change that?

Ultimately, this exercise shows why it’s important to budget time for yourself and your goals. Doing quests and writing logs for your goals does nothing unless you carve out some time out to achieve them. It may require some sacrifice (I might have to cut my gaming time for my case), but it will only help in the long run when it comes to accomplishing your goals. It’s something to keep in mind.

Finally, as we conclude this miniseries, I’d like for you to keep this statement in mind: Focus on being better and chase the impossible. Life is naught but a journey through highs and lows. More specifically, as Auron would say:

Image result for auron this is your story

And with that, we conclude the series. I thank you for joining me as I (finally, after much delay!) celebrate the blog’s third birthday.

But before I sign off, I have some important announcements. Bear with me, all.

Announcements

First and foremost, with the conclusion of this series, I will be taking an extended hiatus on this blog until I finish my fanfiction passion project. It’s been a goal of mine to finish this and I’ve put it off for far too long. It’s gotten to the point where it has literally taken over my brain and is preventing me from coming up with new ideas here, so I need to get this thing completed once and for all so I can move forward. As I’ve finished my outline roughly last year, I surmise it’ll take me a few more months to completely finish it. Which leads to my next announcement.

I will be posting this story here on this blog exclusively once it’s completed and beta read by others. I used to write on fanfiction.net, but I feel that I have better fanbase here on the blog than anywhere else. No lie, you guys who have been following me, (whether it’s from day one or recently), rock so hard, so I think it’s fair that you all get first dibs on the final, ultimate version my story.

In the intern, I will continue to write for The Well Red Mage and Normal Happenings as a contributor to their respective blogs. As The Hyperactive Coffee Mage on TWRM, I will be writing up more in-depth game reviews and participating in collaborations when they arise. One of which is the absolutely MASSIVE Super Mario Multiverse collaboration! We’re still looking for writers, so check out the post if you want the 411 on this epic undertaking!

On Normal Happenings, I am but one of 52 other bloggers celebrating “The Characters That Define Us:” another massive blogging collaboration featuring writers discussing the characters that made them who they are today! I’m excited to share my story about Sonic the Hedgehog. Look out for it next year! I’ll also be lurking around here and there, reading and commenting and whatnot!

Beyond that, this will be the final post this year for the blog unless I change my mind (or when part one of this epic fanfic is fully finished…). Thank you all so much for your patience and understanding. I love and appreciate you all.


With that, this has been Ryan from Games with Coffee, thanking each and every one of you for joining me on these ramblings and always reminding you to Keep Gaming and Keep Brewing! See you all soon!

The Guide on Being a Mature, Distinguished Game: Part 3 – Respect, Kindness and Empathy

Hello and welcome to another edition of Games with Coffee!

Today is Part 3 on “The Guide on Being a Mature Distinguished Gamer!” Check out previous parts here:

Part 1 – Priorities

Part 2 – Success, Failure and The Gaming Mindset

Part 3 will discuss about Respect, Kindness and Empathy; three things that every Mature, Distinguished Gamer (MDG) should embody on a daily basis, whether it be in the real world or the virtual one.

With all of the outrage and negativity surrounding our world and the cruelty exhibited by people of power on a daily basis, I believe that an emphasis on kindness, respect and empathy are needed now more than ever. And not just towards others, but to the self as well. I believe that if one is kind and respectful to one’s self, they will extend that kindness and respect outwards towards others.

Today, I’ll share some of my experiences regarding these three things, both within and outside of the gaming sphere. Let’s dive in to Part 3 on The Guide on Being a Mature, Distinguished Gamer.

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Be Kind to Yourself

Quite possibly the kindest thing anyone has ever said about me was this recent tweet from my good friend and Magely compatriot, The Mail Order Ninja Mage (AKA Daniel Flatt of Home Button Gaming):

I may be a little modest about this, but I suppose what he is saying is the truth: I try to be as kind and as welcoming to everyone as possible. I do this simply because I treat others the way I want to be treated – something that many people learn in grade school. More importantly (and to reiterate my belief that I introduced in the first section), if one is kind to oneself, he or she will extend that kindness to others.

So, how do you be kind to yourself? It’s as easy as treating yourself as your best friend. How would you talk to your best pal in your life? It could be similar to Marina and Pearl from Splatoon 2? The two rib on each other constantly (especially during a Splatfest!) but they truly support and care for one another and want each other to succeed.

Perhaps it’s similar to the relationship between Solid Snake and Otacon from Metal Gear Solid? These two forged an unlikely friendship under difficult circumstances and it remained strong and steady throughout their many adventures afterward. And they also have an awesome bro handshake.

However you treat your best friend, you should definitely treat yourself in the same way.

When you make a mistake or say or do something strange or inappropriate or even start a conflict with someone, firstly, don’t beat yourself up. Talk to yourself the same way you would talk to your best friend if they screwed up. What if you don’t have a best friend in that way? Another strategy is to speak to yourself in the same way you would speak to your hero or shero in their time of need. Like reminding Cloud that, sure, you gave your mortal enemy the Black Materia, but it’s not too late to save the Planet? Or mentioning to Knuckles that it’s OK that he fell for Dr. Eggman’s schemes once again (for what seems like the millionth time), and that it’s not too late to do the right thing? Same sort of thing, but turning it inwardly to yourself.

Secondly, Forgive Yourself. Everyone makes mistakes, everyone says or does stupid things. We are not infallible beings, we are but human; Flawed and strange in every which way possible, but interesting, important and special at the same time. So give yourself permission to forgive yourself for your mistakes instead of beating yourself up about it.

Thirdly, remind yourself that you are worth something, that you are unique and that you deserve kindness. Don’t think and believe for a second that you are average and ordinary and don’t listen to others when they say so: you can strive to be Excellent and Extraordinary in your own way. Don’t make your mistakes define you as someone worthless, instead tell yourself that this is a learning opportunity and that you’ll grow stronger for it.

Once you give yourself a chance to be kind to yourself, you’ll find that it’s quite easy to extend that same kindness towards others.

Hate The Game But Respect the Gamer

Before we get into the meat of this section, let’s take a look at the following scenarios:

You know that feeling you get whenever you’re tearing it up in a multiplayer game (online or offline) and you’re on a roll? You keep winning and winning and then, out of the blue, a new challenger approaches and completely annihilates you. Every strategy you throw out and every trick in the book gets countered and you’re left completely helpless to this superior player as they cruise over to victory.

Now, two things can occur at this point: the first could be that you rage, scream and spittle at this player who has bested you, ruined your win streak and outright embarrassed you in the game you specialize in. You may be so vexed that you decide to harass this individual in whatever way you can. If the interaction is online, this person may block you or flag you as inappropriate to the admins and therefore have you suspended for some time. If this happens offline, then that person may look at you in a negative light due to your disrespectful behavior. Or they may look at you as a crazy person and do their best never to play with you again.

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Yeah. Don’t be this guy. (Found on Tenor)

The second would be recognizing and acknowledging the skill that this player possessed and moving on from that defeat. You may seethe privately that you’ve been thoroughly owned, but online or offline, you extend a “GG,” and continue on your merry way. Later, you check through the replays or recall the match in your head and see where you did it right and where your opponent took advantage of your weaknesses. You nod and possibly say to yourself: “Wow, that guy really exposed the holes in my defense, mad respect to them for showing me where to improve.” If you’re playing offline, chances are the person beside you would be willing and able to help you improve your game.

Now, I’m sure everyone wants to act in accordance to the second scenario, however, sometimes that’s not always the case. Sometimes you’ll get an opponent who’s sole purpose is to troll the heck out of you and goad you into making a critical mistake. Then when they are victorious, they perform some form of act solely designed to further infuriate you (spamming emoji’s/emotes, repeatedly striking taunting poses, teabagging, etc.). The key here is to not take offense to it and (if possible) rage about it in private. Or mute/block that person and continue on your merry way. An MDG strives to rise above trolling behaviour, and doesn’t have the time or energy to engage in that way either.

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Truth most spoken-eth.

In conclusion, you should hate the game, but never ever hate on the player, regardless of how they are acting toward you. It says more about your character if you don’t stoop to the level of a troll and behave disrespectfully.

So, how does the MDG approach this in real life? Simple:

Respectfulness IRL

Unlike online or even split-screen multiplayer (a rarity in this day and age), you can’t really choose who you have to work with at times. Sure, you can randomly pair yourself with other players in quick matches online, but 90% of the time, players forget about each other and move on to the next match. Unfortunately for us, that doesn’t apply to coworkers.

Chances are, you’ll either be working or already have worked with the individuals you see day in and day out in the office. Some coworkers can be good team members and a pleasure to work with. But the opposite is true and the MDG must be prepared to that inevitability.

A rule that the MDG must remember is that respect is a two-way street: In order to gain any respect, one must be respectful in kind. Sometimes that means biting the bullet and working with Joan from logistics or Doug from accounting to get things done, regardless of Joan’s nosiness or Doug’s constant needling at your appearance or working habits.

A good habit to establish is what I call the 80/20 rule: List down what you like and what you detest about this person. The rule here is if you can find and focus on at least 20% of positive qualities about that person, the other 80% of that person doesn’t really matter. In that sense, it prevents the other offending person from affecting you and your work.

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In this case, it’s 33%. (Note that Karen is a fictional character for this series. The pros and cons are based on real people though.)

If the person does frustrate you to no end, another suggestion I have is to write down your frustrations about this person in private. You can safely air out your grievances towards this individual while still maintaining a professional working relationship. Just make sure that what you’re saying is not publicly accessible. The best thing to use would be a journal or even a sheet of paper which you tear up into pieces.

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With this level of enthusiasm.

Respect doesn’t solely come from doing well in your work. It also relies on your ability to be personal and empathetic to others: those so-called ‘soft skills.’ Let’s talk about those.

Empathy in the Mature Distinguished Gamer

Alright, let me preface this by saying I’m that stereotypical, overtly nice Canadian, the one that says sorry for just about everything and that guy who speaks very formally and politely. The thing is, you don’t have to be a Canadian or overtly nice or a well-spoken individual to be empathetic to others.

For me, I always try to put myself in other people’s shoes and understand how they are feeling. Not only that, I take the advice of wise old Master Splinter and lend my ear to those who wish to use it to talk of their inner struggles.

Being genuine with others, helping them with their problems and getting yourself out of your own head – those are things that help me feel empathetic towards others.

But what if you’re not much of a people person? All it takes is to treat others with the same decency that you expect from others. If you can lend a hand when possible, do so, otherwise don’t sweat it. Sometimes, displaying the bare minimum of empathy towards others is good enough.

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Not all people are receptive to empathetic gestures and that’s perfectly fine. Give them space and move on. If they are though, set reasonable limits and know when to back off, change the subject or stop talking altogether. When they’re going into inane details about their third-ex or droning on about their endless complaints at their job, it’s time to end that conversation and move on! But, if they’re going on about something legitimately serious in their lives, do your best to listen and understand their feelings.

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And always remember to set healthy boundaries!

You’re not going to get it right all the time. I’m not perfect and I make plenty of mistakes when it comes to other peoples’ feelings; I’ll say the wrong things at the wrong times, or make an inappropriate comment, or I don’t give others my full attention when somebody wants it, or I can just generally be awkward. An MDG, when in such a situation, always tries to genuinely apologize when feelings are hurt and always does their best to be better. Slip ups happen from time to time, but as long as one recognizes and corrects themselves, then things generally tend to work out in the long run.

One Last Thing

Being kind, caring for others and trying to understand and acknowledge other’s feelings is an intrinsic part of being human. This human desire to connect with others has been emulated in several video games and we are indeed blessed to be surrounded by various characters we can all relate and look up to in times of joy or sadness.

If you want to improve your kindness, empathy and respect, look to those heroes and observe how they interact with others in their respective games. Some are great examples of how to act towards others and others can teach you how not to act! It’s all dependent on what you play.


So, how was that? I’m a bit nervous about this one; respect, empathy and kindness are touchy subjects and I really hope I wasn’t too preachy about them. If so, let me know in the comments or on Twitter! Also, let me know how you approach these in your life! I’m always interested in how others show respect, empathy and kindness!

The next part is the last in our mini-series and it’s about goals. I also have a few important announcements to make at the end, so I do hope you stick around until then!

This has been Ryan from Games with Coffee, reminding you with kindness and respect to Keep Gaming and Keep Brewing.

Daily Inkling – March 22 – “Mario Kart in Real Life”

Good morning and welcome to another edition of Games with Coffee!

Ah yes, spring has finally arrived where I live and with it comes potholes of epic proportions to face on both morning and evening commutes. And that leads me to today’s subject: a Daily Inkling from my good friends at Normal Happenings, who so kindly tagged me for this writing prompt! Thanks Matt and Nikki for keeping me in mind!

Today’s prompt is: “In your experience, what city or place has the craziest drivers?”

Ladies and gentlemen, allow me to weave together a story using that prompt above. So, start your engines and Let’s-a-go!


OK, a city or place that has the craziest of drivers… Well, that’s an easy answer: my hometown.

It’s a small city about 30 minutes north of Toronto called Brampton. Known as the City of Flowers, this 150+ year old city is also known for having some of the highest insurance rates in the country thanks in part to the crazy drivers.

I mean, it wasn’t that bad growing up, but the huge population growth over the twenty-plus years I’ve lived there may have had a hand in getting that insurance rate so high. And the funny thing is, the people here don’t realize how bad or how dangerous their driving is at times!

Some drivers are older folk who drive slowly in an effort to be super careful. There’s nothing wrong with being careful. Their actions, however, enrage the impatient folks behind them. In their infinite wisdom, these drivers decide to swerve around the elderly ones quickly, not realizing that they themselves could be causing an even more dangerous scenario to unfold, like sideswiping another vehicle for instance.

Some drivers are these hot-shot youngsters who race down the road with expensive luxury cars like they’re spamming the Golden Mushroom item, all while flaunting how awesome mom and dad were for buying the car for them. I shake my head at the ridiculousness of it all; not only are they showing off their wealth, they’re doing it in such a dangerous way as well. My advice? Save it for the track.

Some are just freaking tractor trailer drivers who are so entitled to think that the whole road belongs to them. Yes, I’m talking to you, person driving an eighteen wheeler on the passing/fast lane! Stay in the right lanes unless you need to make a left! And for the love of the Coffee Gods people, give these semis and other large trucks their space! They do not stop on a dime like regular cars and they can’t see you!

Some are newbies or drivers who don’t drive very often. Some are totally distracted by their cellphones or other things in their car. And there are some pretty good drivers, but they are fair and few in between.

And don’t get me started on winter driving. Just a mere inch or two of the white stuff on the ground is enough to add on an additional hour of driving time, thanks to the slippery and messy conditions. Add in ice and freezing rain with the current bad crop of drivers in and around the city and you have a recipe for commuting disaster. Winter driving is so bad around here, that insurance companies give an incentive to people who choose to install winter tires in the form of lower rates!

I’m not perfect myself, but I try to be as good of a driver as I can be. After all, I got my driving education by learning in the only other city whose drivers are worse than those in my hometown: Toronto.

Between the potholes, the cyclists, the pedestrians and the streetcars, not to mention narrow and winding streets, driving in the downtown core is both an exercise of patience and a test of reflexes. Fortunately, I’ve been well prepared for this thanks to all my years spent playing games like Mario Kart.

And my uncle with whom I worked with for about a year and a half as a driver/labourer for his contracting company after he got a DUI, by which I only got this opportunity thanks to my then-girlfriend’s dad who also had a hand in starting my career as an engineer in the construction industry and eventually became my father in law after six years of dating his eldest daughter, in which three of those were done in secret, behind his back, which also led me to fear for my life a few times during that period of time.*

But… that’s another story for another day.


And that’s that folks! Hope you enjoyed it! If you’re stuck in a writing rut and looking for something to spark that writing interest, do check out the Daily Inklings: they’re filled with interesting prompts!

Full disclosure: I’ve collaborated with Matt and the gang on a little collaboration called “The Games That Define Us!” (TGTDU!)** Check out my contribution here! It’s about Final Fantasy VII, Cloud and how he changed my life for the better.

Oh, and be sure to check out the Tracking Shells Mario Kart collab on NH! It’s brilliant!

So, that’s it for this edition. Stay tuned here though as I got a special little miniseries lined up in celebration of this blog’s two year anniversary! It’s currently in development and may take a while for its release, but it’s gonna be exciting! I can’t wait to share this with you all!

So, this has been Ryan from Games with Coffee, breaking through my writer’s block, stretching out my grey matter and, as always, reminding you to Keep Gaming and Keep Brewing!

*I’m submitting this sentence as part of the March 23 Daily Inkling. Might qualify, might not. Eh.

**I came up with this acronym. TGTDU 4 LYFE!

The Legend of Zelda: Black and White – Part III

Welcome again to another installment of The Legend of Zelda: Black and White.

If you’ve missed the first two installments, you can check them out here:

Last time, Link and Midna discussed about the mysterious Sheik on their way back to the castle, and his supposed discovery of an ancient temple that may hold the key to Hyrule’s victory in the war against Ganondorf.

Sheik instructed Link to see him the following night to go over the full plan in more detail.  Before Link can think about meeting the Sheikah again, he needs permission from the Queen to take extended leave to pursue this quest. And so, he resolves to speak with his childhood friend in the morning, hoping to convince her that this mad scheme could be for Hyrule’s benefit…


Part III: The Queen

I awoke abruptly as one of Zelda’s attendants entered my chambers, opening the curtains to let the morning light in. She proceeded to drop off a basin filled with fresh, warm water and my cleaned chamber pot as I rose out of bed, groggy and exhausted.

I had slept fitfully, my mind racing about the Sheikah I met last night at Telma’s and the conversation I had with Midna afterwards. I knew, deep down that I had to see this ‘Sheik’ again tonight. He held a stick, dangled a carrot in front of me and I wanted it. I wanted to know more about this plan of his, what it entails and to determine if he’s on the up and up or if he’s as shady as Sakon the Thief. To do that, I’d have to convince the Queen and the Council to let me take a break. And honestly, I could use one… I’m still exhausted from the dismal mission I’ve just returned from.

On that note, I turned wearily to the attendant. “Hey, can I get an audience with Her Majesty before the council meeting today? I have updates to share with her regarding the war effort on the front lines.” And to boldly ask her for permission to solve a mystery that may save us all.

The attendant smiled at me. “Ah, what perfect timing Sir Link,” she said to me. “I was instructed to inform you that the Queen has requested an audience with you before today’s war council meeting.” She let out a girlish peal of giggles upon seeing my eyebrows shoot straight upward. “She is already in the audience chamber waiting for you, I will let her know that you will be seeing her shortly.” After delivering the message and shooting one last smile, the attendant left as quietly as she came in.

I sighed, a small smile creeping on my face. Goddess Hylia must be on my side today. I had hoped that this good fortune would mean that the Queen and I would be on the same page once I tell her about last night.

With that, I rose out of bed to get ready. After washing my face, I put on a fresh tunic, strapped the Master Sword and my shield on my back and adjusted my hat. Leaving my room, I headed for the Queen’s audience chamber. It was on the way to the small meeting room where we held the war council.

As I rounded the corner, I picked up the snippets of hushed conversation between two of the castle’s waitstaff. Pressing against the wall, I listened in.

“… you know she was not in her chambers last night? I had slipped in to drop some documents for Her Majesty when I saw that the sheets were not even disturbed,” one of them said.

“Oh yes,” the other one said in a heavy accent. Ordonian. “I saw her in th’ gardens as I was on my way to th’ kitchens to fetch something fer Master Rauru. She looked so forlorn, sitting there on th’ bench,” I heard her let out a tut in what I assume was out of genuine concern. “Oh that poor girl.”

“Hm yes,” the first maid replied, agreeing. “Even though she’s been queen for the last three years, her inexperience still shows… You’d think she would have had more time and opportunity to prepare for the role, but it seems that the Goddess Hylia had other plans, I suppose.”

At that point, I had heard enough. I strode out from the corner I was hiding out of. “Morning ladies, is Her Majesty in?” I asked, a little bite in my voice.

The two biddies separated faster than a pack of Kesse after shooting an arrow at them. “Y-yes Sir Link, she should be ready to see you now,” the first maid stuttered out, flustered at my sudden appearance.

Moving past them without a second glance, I entered the audience chamber. It was a warm and decorative space designed to make visitors feel comfortable. There were a set of cushy chairs in the centre of the room with a small table in between them. On my left was a refreshment table, on which a tray with a warm pot of tea and some cups and saucers lay on top. On my right was a large window providing a stunning view of Castle Town and the surrounding countryside, all illuminated with the orange glow of the morning sun.

Sitting in one of the chairs in straight-backed, regal manner and daintily sipping tea was the Queen of Hyrule and my best friend growing up: Zelda.

She had straight, honey-blond hair with bangs framing her porcelain oval face, a petite nose and piercing, violet-blue eyes that sparkled in the morning light shining through the window. That same morning light highlighted her radiant and flawless alabaster skin. She was wearing her favourite violet and lavender gown this morning with white gloves over her delicate hands. Her crown, a simple, silver band with some ornate designs and a few gemstones, rested on her head. As simple as it was, it suited her perfectly.

A smile graced her lips as I entered, the first I’ve seen on her since I left several nights ago. She was beautiful.

“Morning Your Highness,” I said to her, grinning. “Dressed for a special occasion today?”

She arched an exquisitely shaped eyebrow at me. “Whatever are you talking about Link?” she asked.

“Well, you only wear that dress for one of two reasons,” I said. “Either you’re setting yourself up to make a tragic announcement-”

Her eyes suddenly narrowed. I think I touched a nerve.

Quickly, I continued. “Or, you’re in a good mood today.”

Despite glaring daggers at me, Zelda let out a giggle. “Of course I am, you’re back after all,” she said to me. “And you will be happy to know I do have an announcement to share at the meeting today: I will be revoking your title as Hero of Hyrule-”

“Woah, wait what?!” Now, THAT touched a nerve. She wasn’t finished yet though, her polite smile transformed into a devilish grin, not unlike that of Midna’s.

“-On the grounds that you have an atrocious sense of fashion. I mean, honestly,” she gestured to the hat on my head. “Who wears a floppy green hat?” She made a noise of disgust.

I chuckled, realizing that she was only kidding around. Zelda may look quiet and reserved, but she’s a lot like Midna; feisty when agitated and quick to respond with a witty retort, usually at my expense. “Hey, give it some time, it’s an upcoming trend,” I said, crossing my arms. “All of Castle Town will be wearing floppy hats soon enough, I guarantee it!”

Zelda smirked, her nose scrunching up cutely. I wonder if she even knows that she does that? “Well then, maybe you should change your profession to fashion trendsetter, seeing as you’ll be officially retired from hero duties?”

“Yeah, wouldn’t that be nice. Link: the former hero-turned-clothier,” I snarked. “Please.”

“Do not roll your eyes at your Queen,” she said, testily. Hm, I thought I could resist that urge; eye-rolling is one of her biggest pet peeves. “I can have you exiled for that.”

She and I both knew that she’d never do that. She liked me too much.

I took the seat in front of her and slouched forward, my arms resting on my legs. I saw Zelda bite her lip, resisting the urge to correct me for the hundredth time about my poor posture. I honestly did it both to annoy her and to cheer her up. Damned if she needed some right now.

Unfortunately, as the saying goes, all good things come to an end. After some time, Zelda placed the cup and saucer on the table in front of her and her eyes morphed from playful to serious.  “Your report, Sir Link,” she ordered, her voice level and measured.

I sat up straight – one tends to correct their posture when delivering bad news – and let her know what happened a few nights ago. How our guerrilla party tried to infiltrate one of Ganondorf’s largest camps to put a dent in his invasion force. How they were ready for us, ambushing our group the moment we entered their perimeter. And finally, how they brought out a new weapon that made us retreat, our tails between our legs.

“…I can’t explain it, Your Highness,” I said to Zelda shaking my head. “One of Zant’s followers from Twilight had this device that shot this… bolt at Barnes. The moment it hit him, he started to change, morphing into this horrific beast of darkness. It was then that I made the call to retreat. We all split up so we all wouldn’t be captured.” I sighed deeply. “That’s why I returned alone last night, separate from the other troops.” That, and I needed a stiff drink after barely escaping that fiasco.

Zelda placed a hand on her forehead, massaging the temples with her thumb and index finger. “Link, this is the third failed raid in this month alone,” she said. “And now, it seems that the country’s enemies have a new weapon at their disposal. Based on this, I cannot approve of any more of the council’s raids – I will have to veto the next one.”

I’ll admit, I lit up when she said that. The raids were totally ineffective and I would be glad to never do one of those again. I held my tongue though as she wasn’t finished yet.

“But this presents an even greater problem,” she continued, looking directly at me, her brows creased in worry. “With this new development, there is likely nothing to stop Ganondorf from invading the castle. With little options available to us and more bloodshed expected soon… I may have to consider the possibility of surren-”

“No.” I cut her off. One normally doesn’t cut off royalty, but now was the perfect time to. “I’m sorry to interrupt, Your Highness, but we do have another option available to us,” I said.

And so I proceeded to tell her about last night, the meeting with Sheik, his discovery of the ancient ruins where powerful artifacts may be housed in and the keys required to open the sealed door. The more I spoke, the more I could see the gears turning in Zelda’s head, her mind going over the details, the logistics and the optics. Finally, I stopped speaking and waited for her to process everything.

The wait seemed to go on for hours and the longer the time stretched, the more Zelda’s brows furrowed. I was half convinced that she would call me crazy and disregard the whole thing as a hoax to get her spirits up.

But then she said something that I didn’t expect.

“Let us do this,” she told me, picking up her cup and saucer, taking a sip from the now lukewarm tea and then placing it back on the table. “It is an asinine plan, one built on the unlikely chance that there is anything that we could use to win this war and it is not guaranteed that whatever we find in this shrine will be useful, but…” she sighed, her eyes filled with desperation and a glimmer of hope. “It is likely the best and only chance we have to save our kingdom.”

My eyebrows rose so much they might as well have been stuck like that. “Y-you’re sure, Zel?” I asked her stupidly, still in shock about her decision. I flinched as she gave me the most severe look I’ve ever seen. And boy, have I seen plenty.

“I am sure!” she replied forcefully, the calm veneer of royalty dropping. “I will not be the Queen that allows that tyrant Ganondorf to take over this kingdom! So, yes Link, we are doing this!”

She heaved as her body shook with barely repressed rage, her shoulders bunched up and hands balled into fists tightly against her body. Slowly, her breathing settled, her body relaxed and the calm, neutral expression required of the crown returned.

I however, sat in shock. In all the years I’ve known her, I’ve never seen her this angry. Maybe the fact that she had ascend to the throne following her father’s death, coupled with the war that broke out immediately after has finally taken a toll on her? Or maybe, this ongoing war and our countless losses were finally starting to get to her? Either way, I was starting to get worried for her. I wanted to reach out to her, hold her and tell her sweet nothings, to let her know that things will be OK, so long as we were together. I wanted to tell her how I felt about her, after years of repressing them due to our differences in rank and status.

I wanted to tell her how much I loved her.

I held my tongue however. Now was not the time to express my desires. It was time for action. Romance could follow afterward.

A knock on the door broke my current train of thoughts. A maid entered and curtsied to the queen. “Your Highness, the council is ready for you and Sir Link,” she said.

Zelda nodded. “We will be there shortly,” she responded. “Tell them to give us a few more moments.” The maid bowed and left the room to relay the message. After she left, the Queen turned to me.

“Link, who else is aware of this ‘Sheik’ individual?” she asked.

“Just Midna,” I said. “She was working the bar yesterday when he talked to me. I also told her the whole story.”

Zelda nodded. “Good, let us keep it between the three of us,” she said. “I do not want to bring false hope to the council. Now, you said Sheik wanted you to meet him tonight?” She tapped her chin in thought. “I also surmise that this quest will require some travelling around the kingdom?”

“Yep, to both things,” I said.  “So I’ll need an excuse not to do any missions during that time.”

“Yes, that is true,” Zelda said, frowning. A sudden, sly smirk crossed her face shortly afterward. “And I think I may have the perfect cover story to allow you to partake in this quest.” She rose from her seat, straightening out her gown.

“Come, Sir Link,” she said regally. “Let us go and address the council.”


Disclaimer: Hey! Listen! I don’t own the characters and setting in this story, they are owned by Nintendo!

A Year in Review [2018]

Hi all! Welcome to the second year-end edition of Games with Coffee! It’s December 31st; the final day of 2018 and what a year it has been folks. Much has happened in the span of twelve months since I wrote my Year in Review, so I’ll do my best to condense the highlights. So, let’s begin where all years and stories begin:

At the beginning.


January

Probably the biggest, most important thing that happened this year was the fact that I became a father on Friday January 12th, 2018, at 8:02 pm. Yes, on that day, yours truly became a Mature, Distinguished Gamer Dad to a baby boy name Arjun Ryan Cheddi. A couple of fun facts about my little guy’s entry into the world:

  • He was born in the middle of a really bad storm: it started with regular rain and as the temperature plummeted, the rain turned into freezing rain and finally into snow. By the time we rolled into the hospital at about six pm or so, we were already at three inches of snow and counting.
  • From the time my wife went into contractions to the time he came out: almost six hours. He wanted out really quickly.
  • Speaking of which, between the first examination when we arrived at the hospital and the second, he went from head first to feet first (breach) and facilitated the need for a C-section. The surgery was the scariest moment of my life.
  • He was born weighing four and a half pounds; grossly underweight. The medical team taking care of us at the time put him in the NICU and spammed Cure (AKA IV needles and formula) to get him back to a proper weight. We spent two or so nights at the hospital, but I swear it felt like months…

I joined Twitter earlier and posted some of my exploits when my little buddy was born. The reception I’ve received was wonderful and I thank each and every one of you for making the wait much more bearable. Another thank you goes to Nintendo and the Switch. Super Mario Odyssey and Legend of Zelda: Breath of the Wild both made things much more bearable as the wife and I waited to see how our son would be fairing.

The first few nights after becoming parents were hard on both of us, but luckily my in-laws let us stay at their place while we got our bearings straight and while my wife recovered from the surgery. We spent the better part of three months there and a lot of other important things happened during that time.

Another great thing that happened was that Games with Coffee received its first award! So that was also quite wild! I have to give a shout out to YahariBento for the nom; hope you’re doing well buddy!


February

February was the month where I participated in my first blogging collaboration! Ian from Adventure Rules held a Valentines day collab, where myself and nineteen other bloggers signed up to be randomly assigned another blogger, read their blog and talk about the wonderful things that they write about. What I loved about this was that it wasn’t limited to just gaming; this event brought out all kinds of writers writing about all kinds of subjects.

Case in point, I wrote a post about my secret Valentine, Debi from Womb 2 Cradle n’ Beyond! Her blog talked about her struggles with conception before giving birth to twins. She continues to write about her experiences with her new children and provides little hacks and such to make the parenthood job a lot easier. Hope you’re doing well Debi!

February was also a big milestone for me as I signed up to become The Hyperactive Coffee Mage on The Well Red Mage!

HyperactiveCoffeeMage.png

My first post would not debut until April, but joining this group at the time I did changed my life for the better. It was here, hanging out with the Mages and Warriors of Light on the Discord Mage Chat that I truly understood what community meant. Beyond video games, we talked about family, friendships, work and other important discussions. Red Mage and I have had a few personal discussions about parenthood when I first signed up that I truly and wholeheartedly appreciated from him. So thanks fearless leader, let’s make 2019 truly magical!


March

Work-wise, March was the start of how things could get extremely busy extremely fast, especially when you’re down a team member. Balancing this, writing on my blog, starting up as a Mage, being a part of a clan in Clash Royale, my Quest and being a dad to my almost three month old son at the time was truly a test of how to prioritize my time.

Sadly, I didn’t really pass it. I got booted off my old Clash clan, but joined another one shortly after learning that a good deal of co-workers were on a clan of their own. I stayed there for some time, until the new overhaul came into effect, but I’ll get into that a little later.

Also, I had to give up most, if not all of my Quest resolutions that I worked tirelessly on back in December. That stung the most. The important thing here was that I learned that I needed to reduce my priorities and be more flexible to change. I was supposed to write a post about this, but… Well, let’s just say that parenthood makes you forget about things until the last minute (ie. now for instance!).

This wouldn’t be the first time that the ebbs and flows of my work would affect my life. To be honest though, I enjoy it. I love what I currently do at my job. I feel that I’m thriving better here than I ever had at any other job prior to this one, so I’m super thankful to work where I am today. I’m also happy to say that having a beginner’s mindset throughout this time has helped me out tremendously. I recommend taking a look at that link if you’re having a hard time at work.


April

A quarter of the way through. April was a busy time for me. My wife, my son and I recently resettled back into our house and set up a night time routine for the little guy which was definitely starting to work well.

I also celebrated my blog’s first anniversary by starting up a brand-new feature: Beans and Screens! It’s an ongoing series set in a talk-show format where I interview guests and let me tell you, it’s a lot of fun to do! My first guest was my alter-ego, The Hyperactive Coffee Mage, who actually interviewed me! I shared a couple of things about myself that I’d normally not share to others outside the Internet. You can check it out here.

Along with that was the debut post on TWRM! My first long-form review was about Sonic the Hedgehog 2 for the Game Gear and I had so much fun writing that up!

I also continued my write ups about my experiences with Path of Exile. I really like this game, the only problem I had was getting time to play it. Unfortunately, Part 6 is the last one I’ll be doing for some time until I get more of an opportunity to play and write about this massive game. Fortunately though, PoE is coming to PlayStation 4, so there’s something to look forward to!

Finally (and this is most important), I picked up and started playing God of War for the PS4. I didn’t know it then, but this game would mean so much to me when I finished playing it.


May

May was a very sad time for my family. My wife’s grandmother, her Aaje, passed away after a short bout of cancer. She had health problems earlier in the year, but they didn’t exacerbate until closer to the end of the month. On May 28th, she passed away, but she was able to pass peacefully with her dying wish fulfilled: to live long enough to see her great-grandson, AKA my little guy.

I used several examples from gaming to help cope with this loss, as I discussed here. I was very sad when she passed; she considered me her grandson, despite me only being related to her through marriage.

May was also the month where a huge Clash Royale overhaul happened. Gone were the old Clan Crown Chest (say that three times fast) events. What replaced it were Clan Wars. Basically, it’s a new mode that encourages participation and teamwork from all members of a clan. There are two phases to a war. Phase one is the Collection Day, where clan mates participate in battles to collect Clan Cards. Winning battles nets you more cards for the clan. Phase two is the War Day, where five clans battle one another using the cards they’ve collected in the Collection Day phase to gain victory medals. This is where teamwork within your clan is paramount as you work with your clan mates in practice battles to determine the optimal deck to go into your final battle with.

The more medals won, the higher your clan’s rank at the end of the war. At the end of the war, Clan War Trophies are awarded, similarly to regular ladder battle Trophies. First place earns 100 trophies while last place loses 100. It’s a dynamic, exciting way to interact with the clan and makes working with a clan more meaningful. It was here in this month, after being kicked out from my latest clan that I joined the Pantheon – a group of ten clans. I started in one and then transferred to my current clan, aptly called KRATOS. Honestly, they’re the best bunch of clan mates I’ve ever had the pleasure of battling with!


June

Halfway into the year, June turned into one of the busiest months of this year. Work was ramping up and I participated in a new collaboration with the Mages, where I listed the top seven best PlayStation (PSX) games! I followed up with seven other PlayStation Hidden Gems to compliment this list! Check it here!

I also had the pleasure of having a massive discussion with the Hopeful Sega Mage (Previously known as the Hopeful Handheld Mage) about the upcoming Sega Ages collection! It was a fun talk between the two of us that you can take a look at here.

June was also the month when I finished playing God of War. It was the first game that I’ve beaten since I became a father and I felt profoundly changed by it, thanks to the interactions between Kratos and Atreus.


July

July marked the half year we’ve had our little buddy in our life. It also marked my 31st year on this plane of existence. I celebrated both of these milestones by getting my first tattoo:

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This design was special to me for several reasons: The Hylian Shield from Ocarina of Time was my favourite shield design from the games and I’ve always wanted it on my arm. It represents my desire to protect the people important to me. Along the edges on the top though, I put two other things on it: My son’s name in Norse Runes and his birthdate in Roman numerals. I was inspired to use the Norse runes by God of War and its take on fatherhood, while the numerals were an awesome take on immortalizing the date of my son’s birth. I have to shout out to my tattoo artist, Steve from KLA Ink for putting this together for me!

Meanwhile, July remained to be a busy, busy month. I wrote a review for one of my favourite games on the PlayStation: Alundra! I also had a few interviews on Beans and Screens featuring Link and Zelda from Breath of the Wild and with my good buddy and fellow mage, Daniel Flatt, the Mail Order Ninja Mage! Both were great interviews!

And finally, July saw the release of a new fanfiction: The Legend of Zelda: Black and White! I’ve written up both parts one and two and they were inspired by the Noire TWRM Radio mix! Check out both and stay tuned for further installments!


August

August was the least active this blog has ever been since its inception. I joined in on two collaborations: one was the Writer’s Raid by NekoJonez, a really good friend I’ve gotten to know quite well throughout the year. The second was the massive Games that Define Us headed by Matthew from Normal Happenings. Both of those released in November, but I was hard at work at writing those up.

I also put up my latest long-form #magecrit of Soul Blade, one of my favourite fighting games for the PlayStation. Check it out here!

August was also the month when my little guy used rolling as his primary mode of transportation. He would roll around until he got stuck, roll onto his stomach and then rotate until he finds a direction he wants to roll in. He was basically Tank Baby and it was so cute!


September

Both August and September were busy months, with September being the busiest, at least in terms of work. My job kept me busy in the summer months leading into fall and winter. Coupled with the fact that I was knee-deep in collaboration work I was left with little time to write on my own blog. I did end up catching up on a lot of great games I picked up from April onward, like Octopath Traveller on my birthday, Splattoon 2, Stardew Valley and Shovel Knight, Mega Man X Legacy Collection and others. September was a hardcore month for me in terms of getting games completed! This also included Tomb Raider Anniversary, which was my entry for the Writer’s Raid collaboration.

The biggest contribution for September was the Hyper-Ninja God of War Spoiler-Filled Discussion! Truthfully, this was supposed to go out since July, but I procrastinated with posting it. Nevertheless, this was a doozy of a post and filled to the brim with spoilers from the game, go check it out (if you’ve beaten it, of course!)

Last but not least, I was a guest on a podcast! Specifically Mage Cast by the Well Red Mage. Myself, Red and our musical jazz master of a mage, The ABXY Mage discussed Earthbound in its entirety and I learned a few things about the game during our discussion that I’ve never realized or overlooked in its entirety! Go check it out!


October

October was my half-assed attempt to catch up. I did end up writing up a post on Pokemon and growing up with the series. That brought up a lot of good memories with my brother and best friend Anto as I was writing it.

On top of that, I (in my infinite wisdom) decided I wasn’t busy enough, so I tackled a review of a game I’ve never played before: Another World for the Nintendo Switch. Easily the fastest review I’ve ever written on TWRM, I had to say, I really enjoyed playing the game! It has a definite impact long after you’ve beaten it; in fact, I’m still thinking about it right now…

October was also the month that I took my first family vacation. My little buddy really liked Jamaica. It was also very relaxing for myself as I got in some good writing, the aforementioned Another World review included.


November

And here we have the biggest, busiest month of this year. November saw the release of The Games That Define Us: a collaboration of over thirty bloggers who each shared a game that truly impacted their lives for the better. Working with these individuals was a true, true blessing, similar to that of working with the Mages. These pieces need, NEED to be read! In fact, I have to declare that The Games That Define Us is the collaboration that defines 2018 in general. Gamers of all shapes, sizes, nationalities, genders and backgrounds coming together in the spirit of harmony and community to share their feelings on the games that truly helped them be their best selves.

If you guys from TGTDU are reading this, I love you all! I can’t wait to work with you guys again in some way, shape or form!

By the way, my contribution was no big deal compared to the others. The Game That Defined Me was, of course, Final Fantasy VII. But the thing is, it’s only one of four other games that define who I am as a person. I’ll be writing about these other three games in follow up posts throughout next year!

The next collab released was the Writer’s Raid by my good friend NekoJonez. He got together a crack team of writers, including my good friend, the ABXY Mage and we shared our thoughts about the venerable gaming icon, Lara Croft, and the games that she starred in. My contributions included the Legacy of Lara Croft, spanning from the original Tomb Raider and beyond and an Espresso Shot Review of Tomb Raider Anniversary. Go read these and then head to the hub to read up on other entries!

Baby-wise, this was the month where my little warrior child transitioned from rolling to army crawling. All I needed now was a baby-sized Sneaking Suit, a bandanna and a cardboard box and I would have a mini Snake.

*looks up baby-sized Sneaking Suits on Google*

November also saw my return to Mage Cast, along with The Mail Order Ninja Mage, Daniel Flatt as we three mages talked about (arguably) the greatest Zelda game ever: Zelda II Breath of the Wild. This was a fun podcast to record and even more fun to listen to at the end of the day, so go listen to it. Like, right now! Do it!

And finally, I helped usher in a new age of TWRM in the form of Instagram. Yes! Yours truly is the administrator for the The Well Red Mage’s Instagram account! The plan is to regularly post thrice a week with content featuring our Mages, our content and what we’re all playing over the weekend.


December

Alas, from the end of November into December started the biggest and maddest rush for work yet. It was year end for most companies and that meant lots and lots of requests to get things finished so that people can get paid. This, coupled with new jobs and such put a real damper in write ups for the blog, here or otherwise. It also killed any chance I had to complete any stories that I’ve either been working on during the year or have started back in summer.

With collaborations, trying to catch up with my own content, keeping up with the massive workload and making sure I had enough room for family time, it then occurred to me that I evidently took on more than I could chew. Thus, I’ve made the decision to lay off a bit on collaborations and posting on the blog altogether until after March of 2019. I want to focus a bit on getting some content prepared ahead of time and to get some headway with my stories. I promised myself I’d get my Final Fantasy VII-inspired Sonic story finished and I’m gonna make do on it, somehow.

In the meantime, I finished up my second annual Last Minute Christmas Guide, split into two lists. These gifts are good suggestions for the new year as well, so go check them out if you ever need gift ideas for someone next year!

And as of now, my little Arjun has three whole teeth and is crawling like a cute little boss. My god, he’s gonna be a year old in two weeks time! It’s gonna be amazing to see this little kid grow. It’s like my love for that mini-me grows every second of every day.

Fatherhood has, so far, been the most rewarding thing to happen to me and it’s something I’m determined not to take for granted.

Which now leads to today. As I said earlier, I’m now on hiatus from today up until March 1st. My hiatus might be longer, depending on the rhythm I’m on during my time off, but I’ll keep everyone posted. I’ll still be working the TWRM Instagram account and promoting content on Twitter and such, but you won’t hear from me for a bit.

As for what to expect for next year, definitely more Espresso Shot Reviews. I’ve had a blast playing tons of games (my latest obsession is Smash Bros. Ultimate!) and I want to get into the groove of reviewing games. It’s quite fun actually!

More Beans and Screens are upcoming! I have some interviews secured and with the time off, I should be able to get some solid Q & A’s in.

More personal stories! Maybe! I’m still debating it actually. *Grins*

More music posts!

Definitely more advice columns! Living as a Mature, Distinguished Gamer is not an easy path to live, but I’m hoping to share some advice for those who want to walk that path.

Most importantly, more actual stories. I want to fully finish, edit and post up the first part of my FFVII/Sonic fanfiction this year. The title: Mobius VII: Escape from the City. This has been a decade-long endeavor for me and for me to finish this off and put it up for public reading would truly be a blessing. I also have the rest of my Zelda fanfic to write up. I’m hoping that the climax and ending will make my readers react the way I want them to. *Laughs*

And then there’s my magnum opus: an original story that’s been in the world building stage since I was fifteen years old. It was only a few years ago though that the ideas finally cohered together into something that I wanted to write about. I’m going to take the time in 2019 to work on this story, get the plot, the characters, the setting and the magic system (it’s a fantasy story) to the point where I feel that I can finally put pen to paper and start writing. It’s exciting and scary at the same time and I’m looking forward to it.

To close off, I want to send a huge, huge shout out to my friends the Mages and Warriors of Light on the Mage Chat. Shout out to The Well Red Mage for being such an awesome dude to hang out and work with. Shout out to Matt from Normal Happenings, Ian from Adventure Rules and NekoJonez for the excellent collaborations. And finally, shout out to you, the reader. Without you guys reading my posts, writing comments and promoting my work, I would be naught but a blip on this vast ocean of gaming related blogs. I love you all and I wish you all the very best in 2019.

With that, this is Ryan from Games with Coffee, wishing you all a happy and healthy new year. See you all in March.

Adventure Map | The Games That Define Us

Ladies and Gentlemen, this is Ryan from Games with Coffee, welcoming you to The Games That Define Us!

Brought to you by Matt from Normal Happenings and starting from today, November 1st until December 4th, this ambitious collaboration brings together over thirty amazingly talented bloggers from all different walks of life to talk about the games that have made a massive impact on their lives and that were instrumental in making them who they are today. Yours truly is a part of this awesome effort and my contribution will be up on the 12th of November. I’m personally proud and stoked to be a part of this project and to be among such phenomenal, talented writers. So, thanks goes to Matt for letting me jump on this collab!

Go bookmark the Adventure Map in the link below – your personal roadmap to all the awesome content – and check back every morning, where a new writer will share their experiences with their chosen game. Day 1 features the amazing Iiago from Mr. Backlog and the game, The Bard’s Tale. Each post will also have a carefully curated playlist that I highly recommend listening to while reading.

What are you waiting for!? Grab a mug, brew your favourite blend, sit back and enjoy The Games That Define Us!

via Adventure Map | The Games That Define Us

The Legend of Zelda: Black and White – Part II

Good evening and welcome back to another installment of The Legend of Zelda: Black and White. We last left our hero, Link, meeting a strange, hooded man in Telma’s bar after a long and fruitless mission in the ongoing war between the Hylian Royal Family and the combined forces of Ganondorf and Zant. This man seems to have some information that could turn the tides and ensure victory in the kingdom’s favour.

Naturally, Link is wary of this man’s intentions, but the promise of a victorious end to a losing war is far too tempting to pass up… And so, Link makes the decision to hear him out. Is this a choice that could save Hyrule? Or, is it one that he may come to regret later on? Grab a mug and settle in dear readers for Part II. And remember:

Not everything is as Black and White as it seems…


Part II: The Walk Under Moonlight

What started with me going to the bar for a drink or two and some light conversation with Midna after a long, rough day of battle, turned into a lengthy talk with a hooded man who introduced himself as Sheik. He had just left the bar when Telma started to round up her regulars and send them on their way home. I hadn’t realized it was closing time.

As Midna was wiping down the bar counter, she sidled up to me. “Link, who was that guy? You know him from somewhere?” she whispered.

I downed my last drink of the night and relished the bitter aftertaste. ” I don’t know. I never met him until today,” I said, cocking an eyebrow at her. “You didn’t serve him?”

“No, Telma did,” she said, shaking her head. She then narrowed her eyes and gave me a flat stare. “So, you gonna tell me what’s going on, or not?”

She can be really demanding at times. I dropped my voice down, not wanting to be overheard. “That hooded guy? He’s Sheikah.”

Her eyes widened to the size of saucers. I guess she was more than a little shocked at that development. “Sheikah?!” she hissed, trying her best to keep her voice low. “I thought that the design on his trim looked familiar – standard Sheikan fair for sure. But weren’t they…” Here she noticed Telma drawing closer to the bar, so she leaned closer to me and dropped her voice back down to a whisper. “Weren’t they all wiped out by Ganon’s forces when the war began three years ago?”

Like I said before; Midna’s a shrewd one. “Yeah, that’s what I said to him too,” I told her. “He says he didn’t get them all, though.” I noticed Telma giving Midna a look that said ‘Back. To. Work.’

“Telma’s onto you, Mid. You better get back to closing up,” I said, gesturing to the owner. “We can talk more on the way back to the castle.”

Midna let another impish smirk cross her lips as she moved away to close shop. I honestly can say that she’s the only woman in Hyrule that can pull off that devilish look of mischief and still look gorgeous. But I’m getting ahead of myself.

I stood up, buckled up my gear and bundled my cloak in hand. From the window nearby, I saw that the rain had died down and the skies were starting to clear. There was a half moon poking out from holes in the clouds, its pale light shining down on the streets below. The sparse light would make do for us to get back to the castle, I suppose.

I chatted with Telma for a bit and tried to wheedle some more info out of her on the mysterious Sheikah, but she knew exactly what I knew; nothing. He was here in one of the corner booths about an hour before I showed up when she served him. I already knew it was no coincidence; he was clearly waiting for me and wanted to tell me of his wild and crazy propositions to end this war…

A tug on my arm broke my train of thought. “Alright Link, let’s go,” Midna said to me, wearing a thick, black cloak to ward off the damp and chilly night air.

We bade Telma farewell and headed out into the alleyway. After reaching the main street, we turned right and set off northward, side by side. With the moonlight illuminating our path, I started talking at that point. Told her how he was waiting to talk with me, how he and a bunch of other survivors of the Sheikah race recently discovered an ancient temple that may possess a powerful weapon within. It’s sealed with a complicated lock that requires both an old Sheikah artifact and the Master Sword to open. He knows where the artifact may be located, but he needs my help for the second part, seeing that I’m the guy who pulled the sword out of its pedestal a few days after the war started. I didn’t know his angle, but he was fully convinced that I would be the perfect guy for this job.

“If you’re interested in learning more… Meet with me again tonight, in the alleyway in front of this establishment.” he told me before he left. “I’ll lead you to somewhere more private where we can continue our conversation…”

“This sounds like a huge gamble,” Midna said, breaking my train of thought. “There’s no guarantee that there’s something in that temple that will help our side, Link. Are you sure you want to do this?”

I stopped in my tracks and gave Mid a wistful look. She turned to face me, startled at my sudden halt. “Midna, let’s be honest: we’re on the brink of defeat,” I told her. “Ganondorf has our number, no thanks to Zant and I don’t want to lose. I can’t lose.” I spread my arms wide. “Hyrule is my home. I do not want to see it in the hands of a mad tyrant, so I’m gonna do it. I’ll go along with this crazy plan, open that temple and find out what’s inside it, gamble or no. I’ll do whatever it takes to protect my home.”

Midna smiled, but was different; it was more somber than her usual cheeky flair. “He’s right,” she said to me, softly. “You are a true patriot to your home.” Her eyes shimmered in the low moonlight. “This place has become my home as well, over these last few years… I don’t want it lost either, you know?”

I didn’t say anything. I didn’t need to, really; she said everything that needed to be said right there. I just nodded in agreement and we continued on our way.

We arrived at the castle shortly after and entered through the main hall. After climbing up the grand stairwell, we said goodnight and went our separate ways; she going up to the guest chambers while I headed for my own on the other side of the castle.

When I entered my room, a thought struck me: I had to tell Zelda about these events and convince her not to have the council send me on another pointless mission. I resisted the urge to groan loudly; the last thing the war effort needs now is another raiding party for Twili technology. I barely escaped by the skin of my teeth when we were discovered on the last mission…

Although… If what Sheik says is true, then we can kiss these fruitless raiding parties good bye once and for all. Hence, why Zel needs to know what’s going on.

Resolving to talk to her in the morning, I stripped off my clothes and gear and flopped on the hard surface that I call a bed. And as darkness crept up on me, I felt hopeful that things would turn around for the better.

I’d learn soon enough that things were going to be far worse than I could’ve ever imagined…


That sounds ominous… What do you think that means? If you’re curious to know, stay tuned to find out!

Disclaimer: Hey! Listen! I don’t own the characters and setting in this story, they are owned by Nintendo!

The Legend of Zelda: Black and White – Part I

Welcome to the first installment of The Legend of Zelda: Black and White! Inspired by the latest TWRM Mix, this was a sudden, crazy brainchild of mine that I started to flesh out as I was listening to it.

This story takes place in a time when Hyrule was embroiled in a bloody war between the Hylian Royal Family and Ganondorf, who yearns to conquer the land for himself. Ganondorf had joined forces with Zant, a resident of Twilight who overthrew and murdered the Twili Royal Family, save for the last living heir who escaped to Hyrule.

Combining his vast armies with Twili technology, Ganondorf and Zant have pushed the Royal Family’s armies to the brink in the span of three years. Queen Zelda and her war council have tried to stymie the damage as much as they could with the help of the Hero Chosen by the Master Sword, Link, but he is only one man against an seemingly unstoppable force. Despite his valiant efforts, Hyrule’s losses only continue to grow and Link has become disillusioned, convinced that they are only delaying the inevitable.

A chance encounter with an enigmatic individual may change all of that with the promise of a swift end to this war. However, Link will soon learn that not everything is as Black and White as it seems…

I hope you enjoy this with coffee in hand, dear readers!


Part I: The Meeting

The cloud-filled night sky started to open up just as I entered Castle Town. It must have been past midnight when I finally got back as the town was pitch black, save for the few lanterns that barely lit up the cobbled streets. That’ll change once it comes down harder; the lights being snuffed out in the same way my blade snuffs the life out of an unsuspecting Moblin. Heck, I could even smell the acrid scent of ozone in the air. It meant lightning was coming and frankly, nobody would be crazy enough to be out here anyway, unless they were comfortable with flirting with electrocution. Then again, with my shield and the Master Sword thumping on the back as I trudged through the streets, I’m basically a walking lightning rod.

Strangely, death from above wasn’t weighing too hard on my mind. Rather, I was doggone tired and in need of a stiff drink. I was covered in blood and sweat and Goddess knows what else thanks to the latest mission that Zelda put me through. Or rather, that the council put me through. If it was Zelda’s choice, she would have told me to stay by her side, but when you’re the best weapon Hyrule has in a dirty war against Ganondorf with the fate of the land at stake, personal choices have to be put aside. She knew that. I knew that too. But I was still angry about that fact.

Pulling my cloak tighter to ward off the cold rain that was starting to intensify, I popped into a dive named Telma’s, just a ways down a sketchy alleyway that sometimes smelled of raw sewage on Castle Town’s south side. At first glance, it might seem like only the dedicated or desperate would trudge through the foul-smelling streets to come here. In reality, it’s a homey and warm place with a robust clientele and a welcome relief from the dreary weather, the depressingly empty streets and my own dark thoughts. The owner and I go way back and I kept telling her to move to somewhere more upscale and ritzy to drum up a bigger customer base, but she wouldn’t bite. She never told me why she preferred this location, but then again it’s none of my business, so I let it be.

As I enter, I don’t see her manning the bar – probably in the back doing inventory – so I dragged my tired body to the bar counter, removed my cloak and weapons, sat on the barstool with my head resting on my hands and began to brood while waiting for someone to serve me.

A sweet, impish voice snapped me from my reviere. “What can I get for you, Hero?” I felt an small smile break out as I lifted my head to see the speaker on the opposite side of the counter.

Ah, Midna. She’s a real doll alright. Vibrant long hair the same colour as a warm, summer twilit sky, eyes like sparkling red rubies and a killer smile with a frame to match. You wouldn’t know it by looking at her at the first glance, but she’s really a former princess from the realm of Twilight that was usurped by some maniac named Zant and banished here to live out the rest of her days in exile here in Hyrule. That very same maniac had recently allied himself with Ganon and provided him tools to aid him in the war that we’re slowly, but surely losing. Day by day, the losses keep growing and the victories we gained have become more and more hollow. The citizens were starting to be disillusioned with the war effort, but you wouldn’t see any of that with Mid; she always had that devil-may-care smile on her face as she bantered playfully with patrons, all while serving up hard liquor on the cheap. She was a real light in these dark times, irony aside. It’s one of the reasons why I liked her so much.

I knew she was no floozy who liked to serve drinks and flirt shamelessly though. During the daytime, she would be up in the castle, providing information to Zelda about her people’s technology and strategizing with the rest of the council on our next course of action. At night, she was here. It was her way to wind down after another depressing day – she could lose herself in the mundane problems of everyday citizens, rather than worry about her own.

Mid was smart, real smart. Some of the one-off patrons who stop by at Telma’s on a whim underestimated her, thinking that she was just some dumb broad to take advantage of based off her fun and outgoing personality. All it took was a vicious remark to shut down anybody idiotic enough to try and make a move on her and send them packing with their tails between their legs, never to come back. The regulars – myself included – have an ongoing bet to see how many guys she can scare off in a month. So far, I’m way off the mark.

I think I was staring too hard because Mid gave me one of her looks that could cut through steel. “Hey Link, you gonna order something or what?” she said, a little bite in her voice.

I shook my head. Classic Midna. “The usual, please,” I told her. She smirked, turned around and started preparing my drink. As I waited, I noticed someone sliding into the seat beside me from the corner of my eye with a drink of their own in hand.

The figure was small in stature and wore a hooded, navy blue cloak with white trim. On the trim were some red designs shaped like an eye of sorts. Its face was so obscured that I couldn’t tell if this individual was a man or a woman. Normally I would have ignored strangers like these, but something about this one made my skin crawl and not in a good way either.

The hooded figure raised its glass and inclined its head towards me. “Hello Link,” said in a smooth, controlled voice. Definitely male. “Lovely night we’re having.”

I wasn’t in the mood for idle banter. I was tired, I wanted a drink and I wanted to go to my chambers in the castle and sleep. “What do you want,” I asked harshly.

The hooded man wasn’t fazed in the slightest by my rude tone. He took a sip of his drink, placed it on the counter and turned to face me. “I’ll cut to the chase Hero; I have a proposition for you,” he said. “An offer that you’d be a fool to pass up on.”

I glared darkly at him. I wasn’t interested in what he was selling. “Get lost, I’ve no need for this right now,” I muttered.

“Not even if what I offer may ensure Hyrule’s salvation?”

My ears perked up at that. “What are you talking about?” I said, turning to face him.

At that moment, Midna came back with my drink and set it by me. She eyed the hooded man critically and then met my eyes for a moment before leaving to serve other patrons. It was a look that said “We need to talk when you’re done.”

I took a hearty draw from my glass, suppressing a cough from the stinging liquid before motioning him to continue. “Go on,” I said. “What information do you have that can save Hyrule?”

The hooded man chuckled softly. “A patriotic man, through and through. Let me tell you this, then: What if I told you that a weapon exists that can overpower Ganondorf’s armies? Would you seek it out?”

I didn’t hesitate. Hyrule couldn’t bear any more losses in this war. Heck, I couldn’t bear any more losses either, nor could I bear to see Zelda look more and more despondent as the days passed. We needed a victory, a decisive one. And even though something about this guy send my nerves on end, at that point, I thought I had nothing to lose by hearing him out.

“Absolutely. You have my attention now,” I told him.

I didn’t know it at that time, but that decision would come back to haunt me later on. And I wouldn’t realize it until the very last moment.


What do you think will happen next? Find out next time on Games with Coffee!

Disclaimer: Hey! Listen! I don’t own the characters and setting in this story, they are owned by Nintendo!

The Anniversary Post (Or An Interview Between a Mage and a Mature, Distinguished Gamer)

Good morning and welcome to another edition of Games with Coffee! This one is special, because the blog’s now over a year old! Granted, I should have written this back in March – the actual month when this blog started back in 2017 – but circumstances that were out of my control prevented me from doing that. (And by circumstances, I mean babies.)

So, a year has passed since I started this blog. It’s hard to believe that time flew by so quickly… When I first had the itch to start this way back in December of 2016 as a part of my Quest to improve myself, I had no clue that this would be a gateway to so much opportunity and growth for myself during the course of 2017 – my thirtieth year of existence. I started out initially because I liked writing and I really wanted to get my story out there and share the fact that, yes, I’m a respectful adult juggling lots of responsibilities and I still love playing video games. Or as I call it, a Mature, Distinguished Gamer.

I discovered (to my surprise) that I wasn’t the only one with this mentality.

I’m so proud, stoked and downright honoured to connect with a community that supports one another, treats each other with respect and that’s willing to go into thoughtful, yet civil, discussions about gaming and its roles in society, in building character and how it shaped the lives of all those who’ve picked up a controller and played. Whether your game was Super Mario or Fortnite, whether you’re old-school at heart or a fan of the modern games of today, we’re all connected through a shared love of video games and it fills my heart with joy to be in the presence of such awesome individuals. You guys rock!

With that said, today I’m debuting a new segment for the blog, or at least a pilot/preview of it. I’m doing this as a way to celebrate the WordPress gaming community and the readers (like you!) who support us. Whether this idea catches on or not, at least today, you’ll learn a little more about the man behind the coffee mug.

So without further fanfare, let’s get into it:


I’m proud to present to you, dear readers, Beans and Screens! I’m your host, Ryan.

On this edition, the very first of (hopefully) many, I’ve asked a new friend of mine to be my very first guest. He’s an individual who writes sorcery on paper after ingesting an unholy amount of caffeine and has traveled here via Summoning Circle. Ladies and gentlemen, my first guest sitting next to me is The Hyperactive Coffee Mage!

*There is a stage with two cushy armchairs and a small table in between them. On the table are two coffee mugs.

Sitting in the chair beside me in a reclined, relaxed position was an individual wearing coffee coloured robes and a wide brimmed hat that obscures his facial features, save for a pair of bright, yellow eyes. On his hat is an emblem of a coffee cup.

He looks out, waves hello and then turns his attention to the empty mugs on the table. Pointing a finger at it and lazily waving it in a circular motion, the mugs magically fill up. The aroma of coffee permeates the air.*

HCM: How do you take yours?

GWC: Just black.

HCM: Nice.

GWC: *turns back to audience* So, here’s a huge plot twist right out of the bat: the good mage is not a guest for the first show. He will actually be the guest host! That’s right: I’m today’s interviewee!

Shall we get started?

HCM: Of course! First, let’s clarify something here; it’s not so much “Circles,” more like “Squares.” Summoning Squares that is-

GWC: Summoning Squares? Really? You’re gonna lead off with that? *rolls eyes* Next, you’re gonna talk about a Roy coming out of Grant’s Ear, which, I suppose, was the style at the time?

HCM: … And there goes the joke. Great job, you killed it.

GWC: … *raises eyebrow*

HCM: *shakes head* … Anyways, let’s really begin here. So first off, what is Beans and Screens and why go the interview/talk show route?

GWC: The name was created based off of a conversation I had on Twitter with Rob Covell from I Played The Game and Zach Bowman sometime in January around video game-themed coffee drinks. Rob came up with the neat name. (Thanks by the way!)

What’s Beans and Screens? It’s a segment dedicated to interviewing some of the very people I’ve recently met in my blogging journey. You know, getting to know them, why they’re so passionate about what they do and their dreams of the future. I see it… more as an opportunity for readers to get to know their favourite personalities in a casual talk show-like setting.

I was also partly inspired by other talk shows, namely one called Koffee with Karan. It’s a Bollywood talk show where the host, Karan Johar, has fun, open discussions with his guests, who consist of Bollywood’s biggest megastars. I’ve also drawn inspiration from Late Night TV personalities of past and present, like David Letterman and Stephen Colbert.

If there was one thing I enjoyed over the year I’ve been blogging, it’s talking with so many like-minded individuals. This might sound a bit cliche, but I feel like I found a third family with these guys, and I really wanted to celebrate and show my appreciation for them, besides giving the odd shout out here or there.

HCM: Third family? Who are the other two?

GWC: *laughs* Well, I have a wonderful, talented wife and a little baby boy who’s super cute! And my second family consists of the individuals who I’ve grown up with; friends, cousins, the like, y’know?

HCM: Fair enough. But that’s not all that’s gonna be on this segment, right?

GWC: Yeah, for sure, I’ll also be calling up some of the biggest stars in gaming to talk about their latest adventures, future plans and opportunities and to genuinely have some fun. It should be a blast! If… this takes off, that is.

HCM: Hope so. Anyways, let’s get a bit personal here; Tell us a bit about yourself?

GWC: Sure, so my name’s Ryan. I’m 30 years old and I work professionally as a Mechanical Engineer. I’ve been writing and gaming for… what seems like my whole life, I guess?

I am Indian-Guyanese and was born and raised in Toronto, Ontario. My parents are immigrants from Guyana, a small, tropical country in the northeastern part of South America. The country is a part of the West Indies and it used to be part of the British Empire, until it gained independence in the late 60’s.

Growing up, my life revolved around video games and writing about them. I was bullied as a child and was also diagnosed with ADHD all throughout elementary school. I took lots of medications, ran through tests and spoke with counselors and psychiatrists. It wasn’t very fun. Those two things – gaming and writing – were what kept me going until I entered high school.

It was there that I ended up making friends with lots of people, thanks to a shared interest in video games. A couple of frequent readers on my blog are close friends from those years. Gaming has also been my muse, in that I also pursued art and music along with writing. These days, I focus more on writing, but I sometimes churn out a quick sketch or two.

HCM: Someone’s multi-talented!

GWC: Yeah! On top of that, I also whistle and I think I’m fairly good at it too. I put up a video on Twitter a while ago of me whistling while I did the dishes and recently put one up of me whistling Green Greens from Kirby, but I might be inclined to post some more? I whistle video game tunes (surprise, surprise), but sometimes I dabble in classical music, jazz and themes from popular TV shows and movies. If there’s one tune to whistle that I love to whistle the most… It would have to be the Overworld theme from Legend of Zelda.

HCM: You’re quite the jack of all trades?

GWC: Yeah, seems like. Oh, here’s a fun fact; my whistling puts my baby boy to sleep! I usually do the bedtime routine with him, which involves a story, a top-up and then I rock him to sleep while whistling something. He seems to like when I play soft, slow music like Cosmo Canyon or even quick, cute themes from Kirby. I’ve been exposing him to practically every kind of video game tune imaginable. *laughs* Hopefully when he gets older, he’ll recognize all these tunes and go “Dad! I know this one! Where is it from?! Oh, It’s from XYZ game, son! No way! So cool!”

HCM: Indoctrinate them young huh? *laughs* Good plan!

So, from what I understand, you credit your wife as the driving force behind your creative side as well, right? Tell us more about that?

GWC: Yeah, for sure, she’s definitely pushed me to explore my creative side more. Y’know, looking back, I haven’t really talked about her much, so I might as well start now! *chuckles*

HCM: Wow, way to redirect the question here!

GWC: OK so, I met my wife midway through high school. She moved to my hometown from a little city in the middle of the country called Winnipeg and we were introduced to one another through a shared family friend. I was instantly attracted to her but I thought I’d never have a chance with her.

HCM: And what did she think about you?

GWC: She thought I was a weirdo. She still does, come to think of it?

HCM: *winces* Ouch.

GWC: Anyways, we became friends and then hooked up at the tail end of my high school years. We dated for seven years and now we’ve been married for almost six. She and I are complete opposites; she’s highly-organized, tidy and a very Type-A personality, whereas I’m laid-back, a bit disorganized and very chill. But we do have several things in common.

HCM: Like?

GWC: Well, we’re both very creative. While I dabble in writing, she does something called hand-lettering and I swear, she’s a genius with it. Who knew that letters could be so artistic and beautiful you know?

We’re also stubbornly hard workers that challenge each other to do better. Like, she’ll start something, and I’ll be like, “Hey, I should try that too?” So I do it, modifying it to my liking, and then she sees me doing pretty good with it, so she’ll be like “OK wow, you’re such a copycat!” But then, she’ll adapt what I’m doing with her stuff and the cycle continues. We basically feed off each other in terms of our work ethic.

She has a blog as well here on WordPress showcasing her talents in hand lettering. Seriously, her stuff is awesome. Oh yeah, she shares a lot of her work on Instagram and she also has a store on Etsy where people can buy digital copies of things like gift tags and stuff and print them out for their own use. It’s pretty cool.

HCM: That is pretty cool! So, what’s your secret to making this all work?

GWC: I think the biggest secret to our success is that we work as a team at everything – our marriage, parenting, our hobbies, you name it. I’m honestly my wife’s biggest cheerleader. If she wants to do something creative, like take a course or get some new pens to test out, I’m like “Go for it!” I don’t try to stifle her or hold her back and she’s flourished because of that. Even though she just gave birth to our son, that’s not stopping her from pursuing what she loves and vice versa with my writing.

We argue, like all couples do, but we always find solutions to our current problems. Communication and trust are our greatest weapons.

HCM: Great, great, so… Your blog – Games with Coffee – you started that last March. But at that same time, you were apparently pretty lost in your career, right?

GWC: *shrugs* Yeah, so I’ve always been a very hands-on type of guy. I love building things and seeing how things worked and stuff, which is why I got into engineering in the first place.

When I started my career, I started out as a designer. I would use what I’ve learned in university to engineer solutions to client’s problems. I thought that being a designer would help get me to where I wanted to go. At that time though, I wasn’t sure where I wanted to go, but I wanted to end up doing something hands-on.

My first big design gig was very structured, almost to the point where it was stifling. Everything was already thought out for you, so there wasn’t much I could really engineer or create a unique solution for. I was getting pretty stressed because I kept making lots of mistakes. And I made those mistakes because I felt really bored at the job and being a designer. I hated being stuck at my desk for hours staring at a screen with the same programs over and over again.

HCM: So didn’t you make a change?

GWC: Yeah, after about 4 years I left that company and took a similar position one closer to home. The biggest difference between this job and my previous one is that there was less structure, in that there was better opportunity to engineer stuff and I’d have more ownership with projects. At least, that’s what was advertised to me at the time.

HCM: What do you mean by that?

GWC: Well, the job and the company was very free flowing and loose, it wasn’t structured like my old job. Now that’s a good thing because there’s no one to micromanage you and you have full control of your work, but the downside of it is that if things go wrong, it’s all on you. There’s no one readily available to check over your work before submitting it, because the company was so small and everyone can’t just stop what they’re doing and check your work. To top it off, my role directly affected everyone else in the company, so my mistakes were magnified. Beyond that, it was the same stuff as before: same programs, same issues around design, but with different problems and different levels of stress.

I started writing Games with Coffee at the end of that year, where I flamed out spectacularly. It really helped me to cope with the stress, since it involved my favourite subjects: writing and video games. Eventually, I talked to a professional who helped me sort out what I needed to work on both personally and professionally and suddenly, everything started to fall in place.

HCM: In that you ended up in a new position, yes?

GWC: Yep. And it seems like I hit the sweet spot with this one: it’s structured enough that you have a clear idea of what you’re supposed to do with the support to back it up, yet it also encourages making solutions on the fly based on both engineering principles and good old common sense. Best of all, I’m no longer focused on designing stuff; instead I do inspections and figure things out by going to a jobsite instead of trying to imagine how to fix it in the office. It’s pretty cool. It also helped that I took a vastly different approach for starting this job, in that I adopted a beginner’s mindset and embraced failure as something that’s normal to do. It’s helped me so far in succeeding in this position.

HCM: Nice to hear! So, last few questions before we wrap up: You talk a lot about being a Mature, Distinguished Gamer, what does that even mean?

GWC: *laughs* I had a feeling this would come up! Basically to me, being a mature, distinguished gamer is someone who knows how to balance gaming with everyday responsibilities, and I don’t mean just your job outside of home. I mean balancing it with spending time with family and friends, doing chores at home, like cooking or laundry, or what have you. Essentially, taking care of yourself, without letting gaming take over your whole life.

But on top of that is being respectful of other’s views, not just in gaming but in everything. Some people may think that Call of Duty is the greatest game ever made, (I’m using this as an example by the way) and while I personally disagree, I still respect that individual’s view. Sure, there are some good things that can be appreciated in the CoD series, but again, that’s not my personal preference. The point I’m making here is that I’m willing to engage and listen to that person’s viewpoint and maybe open myself up to playing games or genres I wouldn’t have considered otherwise. And also, one should never belittle someone for their choice of game or favourite series or installment of a series, because chances are that game has helped that person through a tough time.

Beyond that, a mature, distinguished gamer should have an appreciation for the classics as well as modern games, keeps an open mind about games of all kinds and reserves judgement on a game only after they’ve spent a fair deal of time playing it. Critical analysis of a game should focus both on what makes the game so good and identifying flaws and suggesting ways on how they could have been addressed, instead of simply saying “It sucks, don’t buy.” That’s just my opinion.

HCM: Alright, so what’s next on the pipeline for you? What’s your plans for this coming season of Games with Coffee?

GWC: So, this year, I’ve decided to jump on some opportunities offered by the community. Part of that includes writing for The Well-Red Mage as… The Hyperactive… Coffee… Mage…

HCM: … I’m sure our readers know by now that you and I are one in the same and that I’m brought here by the magic of fictional writing?

GWC: So… I’m basically talking to myself?

HCM: …

GWC: …Anyways, my debut review on Sonic 2 for the Game Gear went out earlier this month. I think I did a good job on it?

On top of that, the blog’s been nominated for a couple of awards and I want to respond in kind! Thanks again to Athena from AmbiGaming, TheGamingDiaries and NekoJonez for nominating me!

Furthermore, expect to see some more game reviews! I’ve modified my Espresso Shot format based on my work on TWRM. The categories remain the same, but I’m leaning towards providing some historical insight and personal connections to the game.

Also, I’ll be taking some time to focus on my personal writing. My biggest goal this year is to finish the rough draft of a fanfiction that I’ve poured my whole heart and soul into. From there, I’ll edit the heck out of it until it’s suitable for reading and then I’ll be starting a new segment where I’ll be releasing a chapter or two a week. All of this is for preparation for when I start writing my own original story someday in the future.

Other than that, my ongoing playthrough of Path of Exile continues. I’ll be sharing a few more personal anecdotes, particularly about Pokemon; I’m really excited about that one. I’m going to try and write some first impression posts of new releases, such as God of War, which I’m enjoying immensely.

And then there’s Beans and Screens, which I’m hoping takes off. I’ll be making some requests for interviewees in the coming months. (If anyone’s interested, let me know in the comments below!)

HCM: Got an idea of who your next guest will be?

GWC: Hmmm… Well, I suppose I could tease it a little?

So, I got in contact with a very high profile individual from a very successful game released last year. He’s kind of the strong, silent type, but his friend has agreed to interpret for him. So really, it’s two guests. I’ll leave it at that for now; anymore and I’ll spoil it!

HCM: Fair enough. Well, I’ll let you take over closing comments. Meanwhile, I have to draw another Summoning Circl-

GWC: Square.

HCM: …Whatever. *gets up, starts drawing a Summoning Shape using ground coffee beans*

GWC: The Hyperactive Coffee Mage everyone! And as we close off this first edition, I’d like to say a few words:

As enjoyable as this exercise was, none of this would be possible without readers like you. Thank you to those who have inspired, instilled confidence and pushed me to be a better writer. Thank you to you other bloggers out there, who are some of the most amazing people I’ve ever met, even though we’ve never physically met (Ah, the wonders of the Internet!). Keep doing what you do.

Until the next editions of Beans and Screens AND Games with Coffee, this has been Ryan, wishing you well, thanking you for an awesome year and reminding you to Keep Gaming and Keep Brewing!

The Year In Review

Good evening and welcome to the first year-end edition of Games with Coffee! We’ve come to the close of 2017 and, while the jury may be out on whether this was a good or bad one, it was definitely a year to remember, both for the gaming industry and for myself in general. Let’s review a few highlights:

Gaming

Probably the biggest news that dropped this year was the release of the Nintendo Switch, which heralded the Big N’s to mainstream status after the failure of the Wii-U. I’ve written about my impressions of the console here. Along with the Switch was the release of The Legend of Zelda: Breath of the Wild,” which just recently obtained The Game Awards’ coveted “Game of the Year” award, beating out such contenders as Persona 5 and Horizon: Zero Dawn. Breath of the Wild’s break from the traditional Zelda mold, something which Nintendo is attempting to do with many of its IP’s in order to remain competitive, was perhaps one of the many factors that accounted for this achievement, which I feel it’s earned. But again, the jury’s out as to whether or not it’s deserving of its title; despite us being mature and distinguished about these matters, we gamers still have strong opinions on what game released this year truly earned that award. Anyways, I digress.

2017 was also a good year for female protagonists: Horizon: Zero Dawn and Hellblade: Senua’s Sacrifice, introduced this year, are but a few examples of games with excellent female leads. My friend LightingEllen has written about both Horizon:Zero Dawn’s Aloy and Hellblade’s Senua herself. You should check them out, they’re great reads!

Indie games also had a somewhat of a breakthrough year, thanks again partly to the Switch. Indie-ish title, Sonic Mania, released to great fanfare (of which I wrote a glowing review for) and Axiom Verge, a Metroidvania with a deep, rich storyline, rereleased for portable play. Another new friend of mine, The Well-Red Mage, wrote an excellent writeup regarding this game and its mindbending story, go check it out!

The real indie star this year was the critically acclaimed Cuphead, which won several awards, including best action game, best independent game and best visual design. It’s on my list of games to get into next year.

We also got plenty of high profile releases this year, beyond the ones I mentioned above: Nioh was released at the start of the year – great game if you enjoyed Dark Souls. Destiny 2, Bungie and Activision’s popular shooter, also released to great fanfare. Call of Duty: WW2, another shooter by Activision, returned the series to its roots. Remakes were aplenty with the Crash Bandicoot N.Sane Trilogy and Doom leading the pack. Resident Evil also returned to form with its seventh installment. Also released was the hotly anticipated Assassin’s Creed: Origins title – another on my must-play list. Wolfenstein 2, rated Best Action Game, continues from the first installment in a world where the Allies lost the Second World War. Uncharted: Lost Legacy, a side-story to the main Uncharted series, showcased the stories of several secondary characters (say that five times fast!) in an open world setting. And finally, all these crazy Nintendo releases, like the Metroid 2 remake for the 3DS, Mario + Rabbids, which made for am odd yet interesting strategy game for the Switch, Splatoon 2, the kid-friendly, ultra-competitive shooter and Super Mario Odyssey, quite possibly the best Super Mario platformer since Super Mario 64.

Regarding gaming for next year, I’ll be continuing my write-ups for Path of Exile. If you’ve been following me for some time, you’ll know that I’m obsessed with this game. Seriously, now is a great time to get into it and I’ve detailed the reasons why here. Along with that, more reviews shall be coming, along with the possibility of Video Reviews and Let’s Play’s as well! I can’t guarantee when exactly they will strike though, because my time going forward will start to get a bit limited. I’ll explain the reason why further below.

The Quest

As I mentioned half a year ago, I’m on a Quest for personal growth. As the year closes and I reflect, I’d have to say that I accomplished a lot of what I wanted to achieve, except for my workouts. A basement renovation and another important event that happened mid-year, stymied my efforts to maintain my schedule. Nevertheless, I’ve celebrated many highlights this year, one of which includes starting this very blog in March! If you’re a new reader looking to see what I’m all about, start here and be amazed. I’ve also made so much progress in my story writing, more than I have in years; finishing the rough notes for the first installment in my long-standing fanfiction and preparing notes for an original story of my own. And finally, I started a brand new opportunity in November, where I adopted a beginner’s mindset and let go of the preconceived notions I’ve obtained throughout my career.

Going Forward to 2018

2018 will not be more of the same; as the year turns, so to, do the people. I’ve picked up a capture card that I’ll be experimenting with this year and hopefully put up the aforementioned Let’s Play’s and Reviews.

As for personal goals, I plan on continuing on from my Quest last year, with a few tweaks. For instance, thanks to Google, I’ve migrated my fanfiction and my story notes to both Docs and Keep respectivly. I’ve found that I have more freedom to write, thanks to the ability to access documents anywhere, so long as one has an internet connection. I’ve done the same with the infrastructure of “The Quest,” hopefully making it easier to track my progression.

Beyond “The Quest” lies one other, major personal thing. I’ve alluded to it here and there, but now’s a good time to drop the news.

My wife and I are expecting our first child in less than four weeks from now. It’s an exceptionally exciting time for the both of us, since it marks a huge transition in our lives. I’m looking forward to this! It does mean that I’ll be stretched for time writing on the blog, but no worries: content will still be coming! It’ll just be a bit delayed, that’s all.


So, there you have it, another year gone. What are your plans for the New Year? Any Quests of your own you guys looking forward to tackle? Let me know in the comments below!

This has been Ryan from Games with Coffee, wishing you all a Happy New Year and reminding you to Keep Gaming and Keep Brewing!