Welcome, ladies and gentlemen, to another edition of Games with Coffee!
Folks, as I’m sure you’re all aware, I love RPG’s. Specifically, those created by Square-Enix (formerly Squaresoft), developers of the timeless Final Fantasy series. And while the series and developer are venerated as one of the most popular and well-known, some of the latest entries in the last few years have fallen short in my opinion.
Today’s edition analyzes my disappointment with two specific titles: Final Fantasy XV and Kingdom Hearts III. While I initially enjoyed both games and thought they were well worth the wait, as I played through and got deeper into them, I found myself feeling disappointed at the final product. More often than not, the story lines had started off fairly strong before tapering into an incoherent mess. The combat and gameplay was interesting until it turned tedious and monotonous. There were some interesting side quests, like the rare hunts in FFXV and the Gummi Ship treasure collecting in KHIII, but I found myself wishing that the developers took more time to focus on tightening up the story rather than packing more content.
With FFXV, the last few chapters of the story felt rushed. The pacing was off and I found that I didn’t enjoy it as much as the base game. And then there was the additional DLC, implemented long after the story had been completed. While I enjoyed the focus on the other characters, what I didn’t like was that the director (Tetsuya Nomura) shoehorned these additional parts. It’s as if he and his team showed precisely that their original product was rushed and not ready for the mainstream. I’ll admit, the original ending did tug at my heartstrings. Saving the world requires sacrifices and it’s a theme that I enjoy exploring in stories.
Kingdom Hearts III felt short and unfinished compared with Kingdom Hearts II. Every time I finished a world, I thought to myself “Is that it?” I always felt that there was more story to glean from each world, like in Thebes, where Pete and Maleficent accidentally unearth Pandora’s Box. Speaking of those two, I didn’t like how they were regulated to the sidelines. And what is up with that box?! I swear, I’m kind of tired of getting more questions instead of answers.
What really set me off was the ending for KHIII. I foresaw this game to be the conclusion of Sora’s story, but instead, it turns out to be another “To Be Continued.” No happy endings for both Sora and Kairi. This, among other things, is what really disappointed me; those two have been through the ringer since this journey started and once again they are separated. Sora, once again looks to be embroiled in another master plan hatched by a guy named The Master of Masters. All I’m asking for, is when will we get a complete and definitive ending?

When will it end??? T_T
Now, don’t get me wrong, these are still pretty good games. The level of detail put into them was stellar. Again, I just wished that Square-Enix and the director put as much effort into the stories for each game as they did with the gimmicks, mini-games and other little things they put into these titles. I hope that they learn from these two games and keep the focus on the story this time with the Final Fantasy VII Remake, but I have my doubts that they would. We’ll see, come April.
What are your thoughts on these two games years after their release? Do you think they did a good job with the story or do you share my opinions that they could have polished the story more? Do you think FFVII: Remake will suffer the same fate? Let me know in the comments below or on social media.
This has been Ryan from Games with Coffee, always reminding you to Keep Gaming and Keep Brewing.
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Yeah, for the latest installment of such a big-name franchise, I was shocked what little of an impact Final Fantasy XV ended up making. Even Final Fantasy XIII has its poorly told story to dissect; this one just kind of came and went – or at least that’s the impression I got.
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